I would suggest the following:
Firstly I would consider trimming down to a 30 card deck. If a speed deck hasn't won in the first 23(minus starting hand) turns, generally you lost. This increases the chances that every time you draw you draw one of your better cards.
-1 Forest Spirit (Looks like continually fuel 1
a turn could be somewhat tough, so I couldn't image two.)
-1 Lycanthrope (I love this card in this type of deck, but for a speed deck getting even 4
and 4
without a SoG eating some can at times slow you down. Running 2 lessons the chance of having 1 sitting in your hand or on the board unable to Lycanthropy.)
-1 Fahrenheit (Already explained.)
-1 Flying Weapon (running a 1 weapon speed deck is just a bit more consistent in my opinion.)
If you wanted some ideas for other cards to add I would consider testing:
1 Precognition (only as a 30th card, if you continue to run a larger than 30 card deck this is useless, would use the otherwise useless
)
1-2 more Deflagration if you can support the quantum, this would help a ton against Top50, and PvP.
1 Poison (Uses
and it is damage that goes through any sort of defense an oppoent can muster like Phase Shields. Okay except healing but then you have other problems.
Hope that helps you.