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I'm Bringing Mummy Back - (Help request) https://elementscommunity.org/forum/index.php?topic=13985.msg176559#msg176559
« on: October 14, 2010, 11:44:13 pm »
Goal:
I am attempting to build a functional deck around the passive ability of mummies to turn into pharaohs when rewound.

Restrictions:
  • No upgraded cards
This deck seems to lend itself to a  :death :time :gravity trio:
  • :death: mummies
  • :time: rewind, pharaohs' scarab ability
  • :gravity: scarabs' devour ability
The biggest problems I've encountered here:
  • Very slow deck
  • No permanent control
  • Only slow CC
  • inconsistent quanta needs over time (need :death early, :time mid, and :gravity :time late)
Before I scrap this idea entirely, I thought I'd post here on the forums to see if anyone has any suggestions to get this deck functional.

Here's a current (not very successful) version:

Code: [Select]
52g 52g 52g 52g 52g 52t 52t 52t 52t 52t 52t 55v 55v 55v 576 576 576 576 576 5rg 5rg 5rg 5rg 5rg 5rk 5rk 5rk 5rk 5rk 5rk
I've met with little success incorporating the following:
  • precognition
  • scarabs
  • black hole
  • momentum
  • titan

Malduk

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Re: I'm Bringing Mummy Back - (Help request) https://elementscommunity.org/forum/index.php?topic=13985.msg176618#msg176618
« Reply #1 on: October 15, 2010, 12:26:58 am »
The thing is... you'll save yourself tons of trouble if you just made a Pharaoh deck and skipped Mummies. Problem with that would again be that... it would still be slow deck with same weaknesses as current deck.

918273645

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Re: I'm Bringing Mummy Back - (Help request) https://elementscommunity.org/forum/index.php?topic=13985.msg176677#msg176677
« Reply #2 on: October 15, 2010, 02:36:38 am »
The thing is... you'll save yourself tons of trouble if you just made a Pharaoh deck and skipped Mummies. Problem with that would again be that... it would still be slow deck with same weaknesses as current deck.
Pharohs are rare, last time I checked. :P

Offline KevinChan

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Re: I'm Bringing Mummy Back - (Help request) https://elementscommunity.org/forum/index.php?topic=13985.msg176800#msg176800
« Reply #3 on: October 15, 2010, 06:27:50 am »
I think the most important cards are Mummy and Reverse Time.
Black Hole is not so important.

Also, I think this deck is designed to "rush" AI3 as it must be lack of defense.
So, gravity mana is not so important.


I had made two decks with Arsenic (death weapon).
Death mark or Time mark are both OK. Justify the number of Pillars or Pendulums according to your mark.

The first one has similar setting as yours:
(I had post it here: http://elementscommunity.org/forum/index.php/topic,6930.msg154105#msg154105 )
Code: [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52q 52q 52t 52t 52t 52t 52t 52t 542 542 576 576 576 576 576 5rk 5rk 5rk 5rk 5rk 5rk
The second one has more attackers (2 Flesh Spider) (it is even better if you have 2 Flesh Recluse):
Code: [Select]
52g 52g 52j 52j 52q 52q 52t 52t 52t 52t 52t 52t 542 542 576 576 576 5rk 5rk 5rk 5rk 5rk 5rk 5t2 5t2 5t2 5t2 5t2 5t2 5t2

 

anything
blarg: