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ayoth

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Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg375922#msg375922
« on: August 05, 2011, 05:25:15 pm »
I've been on this idea for weeks-- I want a build that does NOT feature immo's for my lava golems, just for a touch of originality on arena/pvp. So far I've come up with a reasonable deck with 44 wins and 10 losses (81.5% winrate) against AI3 and has a ttw of 8.318. Maybe making it faster would work-- I haven't tested many different pillar/pend combinations, although I do realize this deck is a little :fire heavy, but it goes well with my fahrenheit and the fire bolts which are for CC'ing the steam machine/fire spirits that the ai3 can throw out, OR to deal a last bit of damage near the end of the game since 2-3 fire bolts can deal just enough damage for you to win on that turn. Saved my life a couple of times, too.

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Offline Calindu

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Re: Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg375923#msg375923
« Reply #1 on: August 05, 2011, 05:27:49 pm »
This reminds me of fast firestall,dargons instead of golems and 3 fahren.
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Offline Pineapple

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Re: Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg375925#msg375925
« Reply #2 on: August 05, 2011, 05:31:31 pm »
I'd use phoenixes over golems, with fire mark. You'd probably get the phoenixes out faster because of mark support and those pendulums now give double the quanta, and games against AI3 barely last long enough for growing golems to outdamage phoenix much. In addition, golems are known for being very fragile for the first few turns.

ayoth

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Re: Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg381095#msg381095
« Reply #3 on: August 17, 2011, 03:43:01 am »
I was 41-9 with this deck, a 82% winrate, but so far my phoenix version has been 17-3, a 85% winrate. I'll test it out some more but I think the phoenix version is a bit faster (I didn't record the times cuz i'm sometimes afk and stuff) so thanks for the suggestion :)

mrbarbarian

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Re: Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg381578#msg381578
« Reply #4 on: August 18, 2011, 07:55:28 am »
Personally, I like the idea of getting a lava golem/destroyer, growing it for a couple of turns then twin/parallel universing it, im trying to test it now but im not kidding when I say on my current game my first destroyer was my 13th card. Only for it to be turned into an abomination immediately.

ayoth

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Re: Non-Immo Lava Golem Rush Deck https://elementscommunity.org/forum/index.php?topic=29506.msg386959#msg386959
« Reply #5 on: August 31, 2011, 12:32:51 am »
Personally, I like the idea of getting a lava golem/destroyer, growing it for a couple of turns then twin/parallel universing it, im trying to test it now but im not kidding when I say on my current game my first destroyer was my 13th card. Only for it to be turned into an abomination immediately.
bad luck, my friend. :(

So far, with the phoenix's I've been at 86-14 (86% winrate) but the thing i've noticed is that against CC phoenix and golems are about the same in total end damage anyways, i mean they both have 1 HP and the phoenix costs more at the start so in a short-ish game lasting about 8 turns (i'm just throwing that number out) a phoenix can get out, get killed, rebirth'd, and won, it's not too much higher than out, killed... especially if you can get double the amount of golems as you can phoenix's.

 

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