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Snowstorm

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg60575#msg60575
« Reply #12 on: April 28, 2010, 11:46:17 pm »
Ok, played my ten games. Results:

Played: 10
Won 7 ( 6 EM)
Lost 3
Winnings 407 coins, 3 cards (21 spins total)
Time 23 minutes (average 2 minutes 20 seconds)

More Detail:

Deck Types:
rainbow - won 6 lost 1
earth rush - won 0 lost 1
life rush - won 0 lost 1
farms - won 1

RoF didn't ever kill anything by the time it got cast (they were either too pumped, or FFQ).
Having Pulveriser stolen didn't seem to do much.
didn't have much problem with shields due to steal.
Rush decks owned me pretty heavily.
Getting out the flayer before the opponent gets an oty is awesome, but if you dont, i could save up my creatures in hand then lay them all for the win.

Offline JangooTopic starter

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg61148#msg61148
« Reply #13 on: April 30, 2010, 11:04:34 am »

Thx Snowstorm.
So what do you think ... does the deck have a case for money-making or would you personally not go down that route?

Snowstorm

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg62519#msg62519
« Reply #14 on: May 03, 2010, 12:19:51 am »
I'v been using it for a little while tonight. I find that when there are a large percentage of rainbow decks it's definatly better to take this over some of my other quicker decks. Obvious I guess, but a great option seeing as the top50 isn't always the same 50 decks. Will keep you posted as i play more.

DeathShrimp

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63213#msg63213
« Reply #15 on: May 04, 2010, 11:33:53 am »
I tried this deck fully non-upgraded aswell but switched the mark for Gravity instead since Pulvy costs alot works fine for me biggest problem i have so far is ppl with Quintessence is rather annoying especially on FFQ :\

Offline JangooTopic starter

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63575#msg63575
« Reply #16 on: May 04, 2010, 11:06:45 pm »

I tried this deck fully non-upgraded aswell but switched the mark for Gravity instead since Pulvy costs alot works fine for me biggest problem i have so far is ppl with Quintessence is rather annoying especially on FFQ :\
Hmmm ... could it be you gave up your "first-strike-bonus" by having to wait for 2 entropy-quants too long to play your supernovas?
I never tried it with any other mark than entropy ... usually, by the time a FG-rainbow finally gets to fire up his FFQ I am already way on the home strech and I will be happy to heal up that puny damage a couple fireflies caused with a blackhole before finishing the job.  :D

If you want to do something about the gravity-shortage, I would suggest a more surgical use of Pulvy: Use it only to blast dangerous weapons, shields, SoGs, early hourglasses and maybe Bonds ... anything else doesn't matter for your strategy to push through.

Also, when the Pulvy was still at a skill-cost of 1 :gravity the deck already lacked grav.quants a bit, the main reason being: the Oty.
Oty is really pure luxury in this deck. Firing him and hiring a werewolf or nothing at all will do much better than switching the mark or sacrifizing blackhole- and pulvy use. 


Snowstorm

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63638#msg63638
« Reply #17 on: May 05, 2010, 01:16:47 am »
Aye I would second that.. the oty doesnt see much use i think and i have been tinkering with replacing him. The flayer seems to deal with creatures long enough for you to win, plus he comes out much earlier as well with his reduced casting cost.

Offline JangooTopic starter

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63643#msg63643
« Reply #18 on: May 05, 2010, 01:34:57 am »
Jep, exactly. Flayer + Elf do a decent job screwing over the oppos critter-lineup unless of course they get RoFed once again.  ::)

Also, I just saw that DeathShrimp tried the deck fully non-upgraded, so the whole part I just wrote about supernovas and the Oty is pretty much redundant I guess.  :-[

However, I also tried it fully non-upped with quantum-pillars and/or novas instead of supernovas ... while it still works somehow, it drastically lost performance for me - To a degree that the mentioned "first-strike-bonus" is non existant. FG rainbows will stand a very decent chance to get their full setup going that way.
This is why I settled for posting a version that has at least the supernovas ...

airframe

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63719#msg63719
« Reply #19 on: May 05, 2010, 07:57:19 am »
Oh, forgot this. I did play sometime. Only deck I lost to was mass RoL+Hope, there is no mass removal. This is quite fast deck that can answer about anything that FG decks throw out, and can deal with almost any deck that is out there.

DeathShrimp

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg63758#msg63758
« Reply #20 on: May 05, 2010, 10:37:02 am »
i Threw in a Bonewall since i was  facing some1 using White deck and just killed me with that evul sword.. and spammed SoF and miracle it was horrible >_< but i find it pretty usefull always =) saves some time if getting bad draws or need time to pump up ur creatures

Offline ArcanisX

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg64272#msg64272
« Reply #21 on: May 06, 2010, 07:32:05 am »
Jangoo, this is even more control'ish then the one I built recently coming to much the same idea:)

As for non-ranibow, the simple solution is to run Discords instead of Pulvys. Never felt much need for pulvy anyways, when played right, Holes alone love AI-piloted rainbows sufficently (and plenty of human-piloted in PvP, too). Discord, on the other hand, single-handedly puffs mono/duals all the while making your Holes back useful against those. That way you end up with a "rush" setup that packs both bane of rainbows and mono/duals in one small innocently-looking package.

DeathShrimp

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg64302#msg64302
« Reply #22 on: May 06, 2010, 10:02:22 am »
yes discord would be nice when facing those mono decks :) good idea

Offline JangooTopic starter

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Re: New Newbie/Intermed tutorial planned ... could use some help on deck-stats https://elementscommunity.org/forum/index.php?topic=5618.msg64863#msg64863
« Reply #23 on: May 07, 2010, 01:09:34 pm »
Discord eh? I must try this some time.

Despite the combination of Discord and BH having led to special builds in the past, I hadn't given this a single thought for this particular deck.

The reason is, that most FG-rainbows (and quite a few other decks) you will encounter in the T50 feature a wide selection of shields, weapons and shards that will heavily hamper your damage output and eventually opt to shut your critter setup down.
A Pulvy, backed up by 3 steals and maybe even a second Pulvy, always seemed to be the most obvious solution to clear the way of all those nasty Permas, Phase-shields, Electrocutors, SoGs and get over with it without having to rely on the critters control abilities to much ...

I really wonder if is worth to sacrifize Pulvies perma-crushing ability for the sake of standing better chances against the mono/duo-rush decks. As often as you will already get "stuck" in some shield + Sog jungle with the deck as it is, I would imagine you will lose a lot of performance (and hence: time) against the rainbows in return.

Bottom line is:
Discord awards better performance against monos/duos, worse performance against rainbows.

If the stats turn out to show that the T50 landscape has gotten all too heavy on duo-decks however, this might actually be the solution to save the overall performance.


Erm, speaking of stats, any of you last posters care to take some?
The thing is, the (partly upped) deck has a rather stable 80% win-rate with a 50% em-rate for me already so I could easily go ahead and write up that tutorial.
However, I can't really be sure if that works out for most people and so far we have stats for  only 40 games that were not taken by me. I would sure like to hit the 100 at least before making any conclusions.



 

blarg: