In the past i was quite lucky with the oracle and got 2 purple nymphs in about a week.
I constructed a deck around them, but now i need your help on balancing it:
500 500 5if 5if 5if 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u8 6u8 77i 7ak 7dq 7gp 7gq 7k6 7k6 7n3 7q5 7q5 7q5 7q5 7q7 7q8 7q9 7q9 7q9 7q9 7q9 7q9 80h 80h
The Idea of the deck is simple:
Sundials/SoG/shields until i can play a quintessenced nymph.
Mind flayer for skill control and butterfly effect on mind flayer for Permanent control.
Then Destroyer and Queen to finish the god.
I have beaten several False gods with it and it seems quite reliable, but i am not quite sure, wether i need all those cards. My main ideas are:
-Sundials (Problem: I need those, because i need the time to set up my nymphs)
-Supernova (help a lot when setting up hourglasses or shields)
-Phase shields (In most games i have them on the hand all the time, but they come in handy, when i have to face miracle or ferox and have no early nymph)
+Hourglasses (The deck is quite big, so some draws might be helpfull, but i have no quanta to use them)
change mark to
and put SoR in (the element i need for the expensive skills is
, but i have 2 Shard of Readiness i could use)
thinking more about the deck above, i evolved a second anti false god deck, which is nearly a duo
500 500 6rn 6rn 6rn 6rn 6rn 6rn 6rs 6rs 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 6u7 6u8 6u8 74a 74a 77i 7k6 7k6 7q5 7q5 7q5 7q5 7q5 7q7 7q7 7q8 7q8 7q9 7q9 7qd 7qd 7qd 7qd 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 7ri 80h 80h
The idea was, that the deck above needed too much entropy quantuum and had to less Hourglasses. This deck now uses Supernova, to provide Quanta to set up the shields and SoG early in the game, but it might be helpful to leave them on the hand, in case u go short on aether.
I hope you can help me to maximize the efficiency of my decks.