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Offline neonshadow123Topic starter

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my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117594#msg1117594
« on: December 27, 2013, 05:55:44 pm »
hey this is my deck for ai3 grinding, i took some stats and in 50 games it won 47 and lost 3. I find it really fun but it is quite slow.   :(     i would really like some help making this deck faster.
                                                                               
Hover over cards for details, click for permalink
Deck import code : [Select]
500 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6uq 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 6ve 7q1 7q1 7q1 7q1 7q1 8pj



(deck code) {500 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6uq 6uq 6uq 6uq 6uq 6uq 6ve 6ve 6ve 6ve 6ve 7q1 7q1 7q1 7q1 7q1 8pj}


these are the stats ;  in 50 games, I won 47, lost 3. Average ttw is 8. and my winning% is 93.3 quite often I would get a 10 ttw, so if I could get my ttw down to about 7 that would be huge!  thanks!             
                                                                     

« Last Edit: December 27, 2013, 08:48:43 pm by neonshadow123 »
Controlling Entropy is like trying to controlling randomness which can never be done.

Offline neonshadow123Topic starter

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117757#msg1117757
« Reply #1 on: December 28, 2013, 08:04:14 pm »
*Updated stats* New stats are;  in 80 games, won 75 lost 5 average ttw is still 8, and my winning % is 94.0
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Offline Chapuz

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117766#msg1117766
« Reply #2 on: December 28, 2013, 08:42:16 pm »
Those deja-vus are too random, try adding other cheap and useful stuff instead
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Offline neonshadow123Topic starter

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117783#msg1117783
« Reply #3 on: December 28, 2013, 10:44:57 pm »
Those deja-vus are too random, try adding other cheap and useful stuff instead
 

Ok i added upped frogs, and it worked pretty nicely  :D but the only problem was that it cost's 2 not 1.
1 deja-vu = (turn 1) 2 damage (turn 2) 4 damage. and it cost's 1.
1 horned frog = (turn 1) 5 damage. and it cost's 2.
so i could play 2 deja-vus and only 1 horned frog.
what other cards could I use?
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Offline Dm

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117784#msg1117784
« Reply #4 on: December 28, 2013, 10:51:11 pm »
To get two deja-vus you'll pay 2 :time anyway. So you have -

2 :time quanta + 1 turn (because of ability delay) for 4 dmg
and 2 :life quanta + no waiting for 5 dmg.

Frog is better.

Offline Chapuz

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117890#msg1117890
« Reply #5 on: December 29, 2013, 09:30:33 am »
What about a Steal, a Deflag, a frog, a Graboid and a fog shield?
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Offline dark ripper

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117900#msg1117900
« Reply #6 on: December 29, 2013, 11:24:25 am »
What about a Steal, a Deflag, a frog, a Graboid and a fog shield?


How about black holes?
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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1117908#msg1117908
« Reply #7 on: December 29, 2013, 01:58:52 pm »
If you're going to use 3 Discord, I suggest you to use at least 3 flying weapon as well, maybe even 4, since weapons are pretty common from SoSe, especially Discord.

Offline neonshadow123Topic starter

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1118181#msg1118181
« Reply #8 on: December 30, 2013, 04:09:27 pm »
What about a Steal, a Deflag, a frog, a Graboid and a fog shield?

I don't think I need shields, because I have discords they don't put down creatures until the 4th turn or so. but even then lvl 3's don't deal enough damage. what if I added upped fallen elves? then I could mutate the deja-vus. you think that would work?
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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1118197#msg1118197
« Reply #9 on: December 30, 2013, 04:58:07 pm »
What about a Steal, a Deflag, a frog, a Graboid and a fog shield?

I don't think I need shields, because I have discords they don't put down creatures until the 4th turn or so. but even then lvl 3's don't deal enough damage. what if I added upped fallen elves? then I could mutate the deja-vus. you think that would work?
You don't have enough defenses to make a mutation deck
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Offline neonshadow123Topic starter

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1118216#msg1118216
« Reply #10 on: December 30, 2013, 05:45:16 pm »
What about a Steal, a Deflag, a frog, a Graboid and a fog shield?

I don't think I need shields, because I have discords they don't put down creatures until the 4th turn or so. but even then lvl 3's don't deal enough damage. what if I added upped fallen elves? then I could mutate the deja-vus. you think that would work?
You don't have enough defenses to make a mutation deck


ok so what if a added shields and added fallen elves, took out....dang I cant think of what I would take out. but I like the idea of my deck as it is now. I think I might just try adding different creatures instead of my deja-vus.
Controlling Entropy is like trying to controlling randomness which can never be done.

Offline neonshadow123Topic starter

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Re: my serendipity deck. help make it faster? https://elementscommunity.org/forum/index.php?topic=53026.msg1119569#msg1119569
« Reply #11 on: January 06, 2014, 02:10:39 pm »
if I was to post this deck in deck ideas would I post it under duo? or rainbow?
Controlling Entropy is like trying to controlling randomness which can never be done.

 

blarg: