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mrrodgers

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My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225680#msg225680
« on: December 16, 2010, 02:10:35 am »
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The deck works well enough , but it has some serious holes in it I can't quite figure out. I will take anything you throw at me as help.

Offline Mithcairion

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225681#msg225681
« Reply #1 on: December 16, 2010, 02:18:52 am »
I'll ask you the same thing I ask everyone: What is this deck meant to do (AI3, AI5, FG, PvP)?  That being said, I think you may be better off replacing the Fireflies with 3x Firefly Queens and 2x Pegasus.  Also, I would lose an 2 Adrenalines just to make the deck a little bit faster.  Also, the 3 different rare weapons are a bit of overkill.  If you do end up bringing in the FFQs you can then replace the SoGs with Empathic Bonds.  Obviously slower, but will can keep you alive much longer with all the fireflies you'll be spitting out.
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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225683#msg225683
« Reply #2 on: December 16, 2010, 02:24:39 am »
I recommend against Pegasi - you need to build up 7 :air, then summon enough Fireflies to summon one Pegasus.  Meanwhile, they're just clogging your hand if you draw them early, and the damage isn't really any more than if you added, say, Wyrms.

FFQ is going to need air pillars to be practical anyway.  7-cost is a bit hefty to be carried by Mark alone.

Offline Mithcairion

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225686#msg225686
« Reply #3 on: December 16, 2010, 02:30:22 am »
I don't necessarily disagree with you, johan, but I had to start somewhere.  As it is, the deck seems a bit scattered, I was just trying to give it a bit more direction.
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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225694#msg225694
« Reply #4 on: December 16, 2010, 02:42:38 am »
Well, as for me, I didn't notice the pendulums in there.  That adds some more air.

Usually Rustler-based decks use light towers/mark to get life quanta much faster.  You're right, this is scattered - but the main problem is extremely slow light generation, even with pends.  To get any start at all, you need rustler, at least one pendulum, and some fireflies early, otherwise you have a dead hand.

I would change out the life pends for air pillars, lose adrenaline completely, and go with 4-5 FFQ instead of the Fireflies.  Lose the Morning Star, but the other two weapons are good choices and will round things out based on situation... ideally you'll want one more of each at least, as well as Flying Weapon and Fog Shield (or Wings if you like really gambling).

That should trim the fat and streamline the deck concept a bit.  Mith's suggestion of FFQ is very sound, makes this deck a lot more stable, and with air pillars you'll have less to go wrong at initial draw. 

Offline willng3

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225696#msg225696
« Reply #5 on: December 16, 2010, 02:44:20 am »
Hey mrrodgers, congratulations on posting your first deck on the forums :)
(Some of what I have to say appears to have been said already as I was creating this post >.>)
I have a few questions which I need to ask you before I start offering suggestions.

Firstly, what are you intending to do with this deck?  Do you want it to be an awesome AI3 grinder, T50 grinder or do you want it to fair well in PVP?  Also, what problems have you run into so far with this deck (quanta issues, not enough damage, etc.).

It's interesting because this may be the first Firefly deck I have seen that doesn't use FFQ and it does look like it is fully capable of winning.  From a first glance I'm going to guess that you might be having a few issues with your quanta which could probably be solved by slimming your deck down to 30 cards.  If it were me...I would probably take out the Miracle and either an Adrenaline or a Morning Glory.  The Miracle is going to take up space in your hand early on in the game, plus you have 2 SoGs and a Jade Staff already; you're good with the Healing.  The other two cards are simply choices because I honestly couldn't think of what else to remove.  Morning Star you have Eagle's Eye as a damage dealer, but Eagle's Eye isn't protected from Permanent Control... Adrenaline would help to lessen the burden on :life a little bit, but then you wouldn't have 6 for your Fireflies.  But again, this is just what I would do and I might be incorrect on this one.

Alternatively, on a similar note...you might want to look at going with Firefly Queens instead of Fireflies.  I used this deck in a past tournament and it fared quite well, you might want to use it for more consideration:

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Perhaps that gives you a few more ideas?  I hope that I was able to help in some way :)
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Offline Essence

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg225795#msg225795
« Reply #6 on: December 16, 2010, 06:44:42 am »
Ummmm...needz moar mudkipz FFQ?
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mrrodgers

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg226314#msg226314
« Reply #7 on: December 17, 2010, 03:47:06 am »
I'll go for anything except ffqs I have never like that card very much and then without the adrenalines, miracle would have little use beacuse once the fireflies are up and running wiht adreneline, its difficult to stop without rof or phase shields and will, this deck takes a ridiculous amt. of damage because theres little to protect it and miracle seems easier than heal when the fireflies are constantly making 4 lights at once. I might add pegasi though, theres a lot of extra light by the end and it gets annoying that there is nothing to use it for

Offline Dm

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg226685#msg226685
« Reply #8 on: December 17, 2010, 06:33:33 pm »
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The deck works well enough , but it has some serious holes in it I can't quite figure out. I will take anything you throw at me as help.
If you don't want FFQ's, my only option would be..

-1 Eagle Eye - 1 Shockwave.

30 Card deck that isn't so heavy now.

You lack serious attack though. I'd take out the morning glory for say, a light dragon.

Offline truddy02

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg226778#msg226778
« Reply #9 on: December 17, 2010, 09:13:17 pm »
I'm guessing your going for some sort of balanced pvp deck by looking at it.  You have a lot of healing and not all that much damage.  Adrenaline fireflies are great and I would much prefer them to queens in a deck like this.  If you want pure speed here is a link to a deck I made that uses this concept : http://elementscommunity.org/forum/index.php/topic,9542.msg149040#msg149040 [nofollow] .  It is also has a few points that can be adjusted for your own personal preference.  I am thinking by looking at this though that you want more control. 

Here are some suggestions I would make:

1.  Stick with one kind of weapon.  I would suggest taking out the morning star, jade staff, and both shockwaves and instead put in another Eagles Eye/Owls Eye.  Shards and miracle should provide adequate healing and 2 EEs are good for your creature control.  The deck should be relatively fast anyways so you don't need an overwhelming amount of healing or cc.

2.  Take another fog shield or even a wings.  I almost always take 2 shields if I am using them.  You want to get your shield out early and it is nice to have backup if you run into deflags or steals.  If you like fog take another one.  Wings is an alternative option because it stops most decks that get a lot of creatures out fast.

3.  With the rustler/adrenaline/firefly combo you should be working up a lot of life quanta.  Throw in some emerald dragons for a final blow and to get over shields that block 2-3 damage.

4.  You may also want to change some pendulums in for air towers because once you get a rustler out you should be able to get pretty much all the life quanta you need from conversion.


These are just a few observations I have made.  You may decide a couple are good, maybe you won't like any of them.

VayeDarkfire

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg228096#msg228096
« Reply #10 on: December 19, 2010, 08:58:15 am »
I have an interesting suggestion based on a couple cards you already have in the deck.  You have the Staff and Adrenaline...you add 1 Animate/Flying Weapon, use it on the Staff, Adren it and get 20 life per turn, lol.  It is a bit situational, but it also works very well on Morning Glory to give you a hefty (indestructable) beatstick.

I agree that Miracle does pack a bit of a cost in the early game.  I only use it in my build when I use the FFQs since they can push out enough FFs to make it worth it.  Also, everyone pushed FFQ in this deck since every FF you have on the board produces a Light, the Dragon spits it into 2 Life, makes a new FF.  Your choice, ultimately, which path you go.

I'll edit this later with my version of the build as I flash player is buggy atm...

mrrodgers

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Re: My rustler deck... good? https://elementscommunity.org/forum/index.php?topic=17712.msg228917#msg228917
« Reply #11 on: December 20, 2010, 03:39:49 am »
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anything
blarg: