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xpanterx

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My first try at mono-entropy https://elementscommunity.org/forum/index.php?topic=5332.msg53687#msg53687
« on: April 15, 2010, 02:48:07 pm »
Well this is what I have so far

Amethyst pillar x 19 (Tried and tested in like 50 games, if I use less I usually have problems with quanta)
Quantum pillar x 2 (Not sure about theese, but if I mutate my own creature I want to be able to use it's skill)
Maxwell's demon x 1 (Great in the right situation, but not so often so just one)
Abomination x 4
Purple dragon x 5
Dissipation field x 1
Mutation x 4 (used offensively in conjution with antimatter)
Antimatter x 4

Mark is entropy of course.

I just beat a guy in PvP with this deck, but I'm sure it can be improved.

Completly unupgraded.

Tactic: Get out the damage dealers fast but always save some quanta for mutate + antimatter on enemy creatures...

Edit: Just found the weakness of this deck, lost a PvP to a guy who used fractal and cockatrice, lots of small/medium creatures kills this deck (can't mutate/antimatter them all), it's really great against decks with heavy hitters though...
I can't think of a way to counter that with mono-entropy... Dissipation shield just couldn't take it even though I had a lot of amethyst pillars out...

Oh and I'm soon able to upgrade my first card for this deck, I guess a fallen elf would be the way to go? (Even though I don't have one right now)...

Anyway if you like to try mono-entropy out, this deck wins 29/30 against level 3's... Great fun and beginner farming for some electrum.

sSethia

  • Guest
Re: My first try at mono-entropy https://elementscommunity.org/forum/index.php?topic=5332.msg54482#msg54482
« Reply #1 on: April 16, 2010, 11:03:12 pm »
Looks a bit too big for a mono. I would take out the Abominations and the Mutations, just because I don't like them much. All the big creatures on the other side could just be Antimattered. I would also take out the Quantum Pillars because they're basically useless.

xpanterx

  • Guest
Re: My first try at mono-entropy https://elementscommunity.org/forum/index.php?topic=5332.msg54862#msg54862
« Reply #2 on: April 17, 2010, 07:11:08 pm »
without the mutations this deck is completle helpless, the mutation+antimatter is the bread and butter of this build.  That said I'm sure the deck can be improved...

 

anything
blarg: