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Coolredsmart

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Mutation Deck (Rainbow) https://elementscommunity.org/forum/index.php?topic=19971.msg253239#msg253239
« on: January 21, 2011, 07:12:38 am »
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vm 4vm 4vm 4vm 52n 52n 52n 58v 5f6 5f6 5ro 61p 61p 61p 6qq 6u3 6u6 74b 74b 7dq 7jp 7jp 7jp 80h
So, I've been playing Elements for a while, and I'm working towards upgrading cards for various FG decks. Grinding sometimes gets boring, even if you do win about 99% of the matches with some Elder decks found on the forum. So I usually have about 10+ decks to grind AI3, and I switch them around. And today, I made this lil Mutation deck, with 1/4 upgraded cards that I have. Umm this works pretty well in AI3, got a lot of awesome mutations sometimes out of it. I tried this a few times in PVP and used the Elves to debuff the opponent's dragons (but once, I a few times, I managed to buff their dragon into something even epicer :P Ouch) Umm I lose the most against the Darkness/Entropy AI3 deck cos the Pandemonium kills my Elves/Druids and mutations, and of course rush decks. I'd like some feedback, and hopefully suggestions on how to improve it? Thanks in advance  :))

Offline YawnChainHow

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Re: Mutation Deck (Rainbow) https://elementscommunity.org/forum/index.php?topic=19971.msg253268#msg253268
« Reply #1 on: January 21, 2011, 08:58:30 am »
The two of the most common mutation decks are the Entropy-based 30 card deck with Druids+Photons+Life Mark, and the partially-fully upgraded FG grinding Mutation Rainbow with Druid+Otyugh+Boneyard. Your deck looks like a hash between the two, and I suggest focusing on just one if you're really gunning for effectiveness.

As for general suggestions for your deck:

Decks exceeding 37 cards in size usually have some form of draw acceleration or stalling. I suggest taking out some cards for 2 Golden Hourglasses, and adding either a Fog or Ice Shield (or even both). You could also add Sundials to your deck.

Novas are great when there are 6 of them in a 30 card deck, but once either of those numbers changes, it just goes down from there. I would suggest taking out all 5 and replacing them with Quantum Pillars. Novas are a onetime thing, and Quantum Pillars beat them out after four turns.

Quanta balance, gravity quanta specifically, is off. Elite Otyughs and Pulverizer are rather quanta hungry alone. Swap an Elite Otyugh out for a Parasite - Parasites are rather underrated and good at what they do; they're cheap, so you have a better chance of getting it out; even if it's flimsy, it triggers Boneyards when it dies, so you don't lose out completely.

Whatever changes you make, try to keep it under 40 cards if you can.

Coolredsmart

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Re: Mutation Deck (Rainbow) https://elementscommunity.org/forum/index.php?topic=19971.msg277408#msg277408
« Reply #2 on: February 24, 2011, 01:55:58 am »
Oh wow and I completely forgot to check back on this topic for a month O.o Sorry for late reply or bringing back up an old topic :P Thanks for your suggestions, I have tried to tweak the deck as suggested and it works much better now, especially as I don't run out of Gravity quanta as often. :D Thanks again!


PS: I made these changes
-5 Novas
-1 Supernova
-1 Elite Otyugh
-1 Boneyard
-1 Fallen Elf
-1 Spark
+3 Quantum Pillars
+1 Permafrost Shield
+1 Parasite
+2 Electrum Hourglasses

So now it only has...36 cards :P How does this sound?

 

anything
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