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Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50223#msg50223
« on: April 08, 2010, 02:15:24 pm »

Mark is  :fire
This is the deck i've been using to farm AI 3 but i can't seem to find a deck to farm halfbloods or FGs. Please post suggestions on what i should do to make this a better deck.

Sorry for the size of the image, i'm new.

standizzle

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50283#msg50283
« Reply #1 on: April 08, 2010, 04:49:39 pm »
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5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fc 5fc 5fc 5l9 5l9 5l9 5l9 5l9
this would be a much more effective farming deck.

push out photons to immolate. 3dragons, 3 pheonix, 3 golems. some pillars to help stabilize your quanta. deflag anything that looks at you wrong.

or. you could go this route.

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5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5f2 5f6 5f6 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5fa 5l9 5l9 5l9 5l9 5l9
which would just be pure golem spam. you could also go pillarless fire golem. that deck is on the forums somewhere.

Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50356#msg50356
« Reply #2 on: April 08, 2010, 08:10:36 pm »
Wouldn't I run out of  :earth quanta if it has no earth pillars, When i play more than 1 golem i would not have enough quanta to continuously grow each golem. Thanks for The feedback!


I've been playing this in the trainer and i feel that my version works much faster and effective.

icybraker

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50410#msg50410
« Reply #3 on: April 08, 2010, 10:12:43 pm »
Quote
When i play more than 1 golem i would not have enough quanta to continuously grow each golem.
You won't, but then again, you won't need to. Each of them packs a nasty punch of 5 damage unupped and 7 upped, which is very nice. You will have enough quanta to grow the first one maybe 3, 4 times, depending on the situation, and then the second one once or twice. After that, you're probably only going to be able to grow one of them every turn. Immolations generate 1 :earth , too, so that helps, and you really don't need the growth to make a good rush deck.

Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50569#msg50569
« Reply #4 on: April 09, 2010, 02:05:32 am »
Quote
When i play more than 1 golem i would not have enough quanta to continuously grow each golem.
You won't, but then again, you won't need to. Each of them packs a nasty punch of 5 damage unupped and 7 upped, which is very nice. You will have enough quanta to grow the first one maybe 3, 4 times, depending on the situation, and then the second one once or twice. After that, you're probably only going to be able to grow one of them every turn. Immolations generate 1 :earth , too, so that helps, and you really don't need the growth to make a good rush deck.
Thanks for the input icy, I really need help. lol

Should i keep my Fahrenheit in?

Also, This deck has no creature control, should i ad a fire bolt or rain of fir to help with that?

wassd13

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50577#msg50577
« Reply #5 on: April 09, 2010, 02:46:29 am »
 :aether change out a card for fire shield[i know its a rush deck but still] that will help a lot :fire

PhuzzY LogiK

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50667#msg50667
« Reply #6 on: April 09, 2010, 06:40:34 am »
Should i keep my Fahrenheit in?

Also, This deck has no creature control, should i ad a fire bolt or rain of fir to help with that?
I would use the second deck stan posted, except I would probably drop out two Pillars and add one more Immolation and one more Photon.  If you want to keep Fahrenheit, you could trade a Golem for it (I probably would).

Quote
change out a card for fire shield[i know its a rush deck but still] that will help a lot
I disagree.  Your only goal here is to kill the other person.  You should be ending the game in 5-7 turns.  In that case, the fire shield would only be  effective if you play it in your first 2-3 turns (in order to have time to kill an average creature), and at that point you need your fire quantum to be playing creatures.  The shield would only slow you down.

Same logic goes for creature control.

[edit: Just reread the OP and noticed you wanted to farm AI5 and FGs.  First, you're not going to be able to farm FGs with a completely unupped deck.  Second, I'm not sure about AI5.  Given that they have 200 HP, they have more time to get set up, so I'm not sure rush decks fare as well.  You can try, but if they can stall or heal, you may deck out or be killed.]

Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50764#msg50764
« Reply #7 on: April 09, 2010, 02:41:48 pm »
Well, i was asking how to make the deck so i can farm AI3 and then gather enough money to build an AI5 or FG farming deck. Can someone could link or post a deck to farm AI5 or FGs that i can use once i get enough money? That would be SUPER helpfull.

Thanks for all the help guys.

standizzle

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50780#msg50780
« Reply #8 on: April 09, 2010, 03:23:52 pm »
Well, i was asking how to make the deck so i can farm AI3 and then gather enough money to build an AI5 or FG farming deck. Can someone could link or post a deck to farm AI5 or FGs that i can use once i get enough money? That would be SUPER helpfull.

Thanks for all the help guys.
for ai5, look in the ai5 half blood section, and look for 'ai 5 challange' ive posted a deck there, (yes it will be upped, but unupped will be just as good, maybe 1-2 turns slower due to qunta costs being 1-2 higher for upped cards) that is very good for ai5 with over 80% win percentage. i only lose when i get a rediculously bad draw... or like, i dont get a creature until turn 15 in my hand. once you start getting some key cards upped, you may start farming gods with it to get some more coins.

take it easy.


wassd13

  • Guest
Re: Mono/Duo Fire Immolation Advice please? https://elementscommunity.org/forum/index.php?topic=5022.msg50856#msg50856
« Reply #9 on: April 09, 2010, 07:07:49 pm »
Should i keep my Fahrenheit in?

Also, This deck has no creature control, should i ad a fire bolt or rain of fir to help with that?
I would use the second deck stan posted, except I would probably drop out two Pillars and add one more Immolation and one more Photon.  If you want to keep Fahrenheit, you could trade a Golem for it (I probably would).

Quote
change out a card for fire shield[i know its a rush deck but still] that will help a lot
I disagree.  Your only goal here is to kill the other person.  You should be ending the game in 5-7 turns.  In that case, the fire shield would only be  effective if you play it in your first 2-3 turns (in order to have time to kill an average creature), and at that point you need your fire quantum to be playing creatures.  The shield would only slow you down.

Same logic goes for creature control.

[edit: Just reread the OP and noticed you wanted to farm AI5 and FGs.  First, you're not going to be able to farm FGs with a completely unupped deck.  Second, I'm not sure about AI5.  Given that they have 200 HP, they have more time to get set up, so I'm not sure rush decks fare as well.  You can try, but if they can stall or heal, you may deck out or be killed.]
yeah your right[ use a fire shield to stop hope/RoL decks

 

anything
blarg: