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Loserville

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monodeath with potential https://elementscommunity.org/forum/index.php?topic=3736.msg35045#msg35045
« on: March 08, 2010, 05:38:33 am »
ok I tested this on a few FG and I had mediocre results (i managed to win once, but I came close on a few others).  I tried a 30 card version (without the recluse and some other things) and it just lacked the punch. so i added cards to avoid decking out and to add some oomph.

so heres the basic strategy. you play the towers and maybe a poison the first turn. you wait it out till you get enough quanta to play the bone wall, and with it you play ALL of your balls of lightning and any other creatures you can afford. it doesnt matter if they die because all that happens is they strengthen your defense. after that (which is usually the second or third turn) you just keep rinse/repeating. unfortunately the FGs have so many HP you eventually lose. Miracle and fire queen are pretty much impossible, but i managed to defeat elidnis and came close on chaos lord and divine glory.

i tried a few versions with condors or physalias or both... but having a water mark basically made this deck impotent. i didnt really try dragons, but they may work. i thought they wouldnt work because theyre too expensive to sacrifice to FGs that kill creatures, and they would just clog up your hand for the early game when all you really want to do is sacrifice creatures. they would be useful in the middle of the game though. maybe throwing in 1 or 2 would work.

im guessing that this deck would be effective in pvp (a 30 card version of course) but im dont really enjoy play pvp because i hate waiting ;)

anyway, any suggestions you have would be great. i think with some help i might be able to make it work. or if you think i should just scrap the idea, that would also be profitable criticism.

(http://www.screenshotdumpster.com/view/m7Gbd51081/Untitled)
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Re: monodeath with potential https://elementscommunity.org/forum/index.php?topic=3736.msg35079#msg35079
« Reply #1 on: March 08, 2010, 12:11:00 pm »
Perhaps dump in some plagues and dragons instead of recluses?
So long and thanks for all the fish!

icybraker

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Re: monodeath with potential https://elementscommunity.org/forum/index.php?topic=3736.msg35324#msg35324
« Reply #2 on: March 09, 2010, 12:12:51 am »
I'd take out 6 Recluses, 3 Bonewalls, 2 Bone Towers, and 1 Retrovirus
and add 1 Ivory Dwagon and 2 Condorz.

Otherwise, nice deck ;)

Re: monodeath with potential https://elementscommunity.org/forum/index.php?topic=3736.msg35695#msg35695
« Reply #3 on: March 09, 2010, 08:25:02 pm »
May I suggest a whole new approach, here is what I use in my Mono Death deck.
-Link -

It's a total speed deck, against AI (apart from gods) it is almost bound to win. Fully upgraded I have about a 70% win chance against L5's, around a 95% against L3's and the rest are 110%!

It is extremely dominant in PvP, I can normally win around 8 games in a row, if not more, before I get a bad hand, or a deck that halts me. Aether decks are it's weakness for sure, if you don't have a dragon and a couple of poisons in your hand at the start, then you might not stand a chance, but apart from that this has to be one of the fastest decks if seen in action. Maybe you should give it a whirl.

The Un-upgraded version works just as well, though I would personally stick to L3's at that point until you have upgraded about half of it, then go for some PvP grinding.

Here is what I'd use until you can get the Arsenic.

15 Bone pillars
6 Bone Dragons
5 Poisons
1 Aflatoxin
1 Plague

When you get one, remove the Plague.

I hope this helps.

 

anything
blarg: