*Author

Offline Sevs

  • Legendary Member
  • ******
  • Posts: 2007
  • Country: us
  • Reputation Power: 26
  • Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.
  • My favorite element is Oxygen
  • Awards: Slice of Elements 3rd Birthday CakeWeekly Tournament WinnerWeekly Tournament Winner
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429529#msg429529
« Reply #12 on: November 23, 2011, 03:50:40 am »
Have you tried it with nova time mark and dejavu?
I'unno, mono limits the options too much if you want original/high winrate IMO. Could go flying glories in that case I guess. Boring pegasus rush works as always.

If you go duo you could do silly things such as Dejahope, RAngels, and various light/dark combos along with the whole gamut of crusader decks which there are plenty of.
I'd like to make a duo, but I suck at quantum balance when it comes to duos and I can never keep a deck to 30 words, could someone post an example of a dejahope?
Also what's RAngels?
http://elementscommunity.org/forum/index.php/topic,13075.0.html
"Elements is the greatest game ever made" - Abraham Lincoln

Retribution

  • Guest
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429530#msg429530
« Reply #13 on: November 23, 2011, 03:51:59 am »
Have you tried it with nova time mark and dejavu?
I'unno, mono limits the options too much if you want original/high winrate IMO. Could go flying glories in that case I guess. Boring pegasus rush works as always.

If you go duo you could do silly things such as Dejahope, RAngels, and various light/dark combos along with the whole gamut of crusader decks which there are plenty of.
I'd like to make a duo, but I suck at quantum balance when it comes to duos and I can never keep a deck to 30 words, could someone post an example of a dejahope?
Also what's RAngels?
http://elementscommunity.org/forum/index.php/topic,13075.0.html
Why the novas?
Does it work effectively against AI3?

Offline Sevs

  • Legendary Member
  • ******
  • Posts: 2007
  • Country: us
  • Reputation Power: 26
  • Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.
  • My favorite element is Oxygen
  • Awards: Slice of Elements 3rd Birthday CakeWeekly Tournament WinnerWeekly Tournament Winner
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429534#msg429534
« Reply #14 on: November 23, 2011, 03:56:40 am »
Have you tried it with nova time mark and dejavu?
I'unno, mono limits the options too much if you want original/high winrate IMO. Could go flying glories in that case I guess. Boring pegasus rush works as always.

If you go duo you could do silly things such as Dejahope, RAngels, and various light/dark combos along with the whole gamut of crusader decks which there are plenty of.
I'd like to make a duo, but I suck at quantum balance when it comes to duos and I can never keep a deck to 30 words, could someone post an example of a dejahope?
Also what's RAngels?
http://elementscommunity.org/forum/index.php/topic,13075.0.html
Why the novas?
Does it work effectively against AI3?
The novas to help with the luciferin to get started.

And it should work better than what you currently have in the OP. but as Rember said mono light isnt really the best for AI3
"Elements is the greatest game ever made" - Abraham Lincoln

Retribution

  • Guest
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429538#msg429538
« Reply #15 on: November 23, 2011, 04:08:34 am »
Would a deja vu + blessing deck work better? Not sure how to arrange the pendulums for that, though. Seems like a decent combination. Multiple 4/4 deja vus with luciferin and hope, with reverse time as control.

Additional question: does healing from multiple sanctuaries stack?

Offline Sevs

  • Legendary Member
  • ******
  • Posts: 2007
  • Country: us
  • Reputation Power: 26
  • Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.Sevs is a proud Wyrm taking wing for the first time.
  • My favorite element is Oxygen
  • Awards: Slice of Elements 3rd Birthday CakeWeekly Tournament WinnerWeekly Tournament Winner
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429585#msg429585
« Reply #16 on: November 23, 2011, 06:10:57 am »
Would a deja vu + blessing deck work better? Not sure how to arrange the pendulums for that, though. Seems like a decent combination. Multiple 4/4 deja vus with luciferin and hope, with reverse time as control.

Additional question: does healing from multiple sanctuaries stack?
Yes healing stacks and sounds like it would be a decent deck.
"Elements is the greatest game ever made" - Abraham Lincoln

Rember

  • Guest
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429810#msg429810
« Reply #17 on: November 23, 2011, 08:48:47 pm »
Also what's RAngels?
Rage Elixir + Archangels. I wouldn't really suggest trying it unupped. The best light EM deck for ai3 is probably Vader Sader (http://elementscommunity.org/forum/index.php/topic,18038.0.html).

edit: just remembered the recent patch, I guess that'll make EMing quite a lot harder.

Offline furballdn

  • Legendary Member
  • ******
  • Posts: 7573
  • Reputation Power: 86
  • furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Facetious trollnotmod
  • Awards: Epic 3 Card Winner - Clockwork GolemBest Recruiter of FriendsBest JournalistBest Chat PainterBattle - Slayer of The Great ChimeraBest Crafted Relic of Other
Re: Mono-Light - Tackling Level 3s https://elementscommunity.org/forum/index.php?topic=34042.msg429887#msg429887
« Reply #18 on: November 23, 2011, 11:55:28 pm »
You really only need 2 pillars to jumpstart this deck though. Once you get three creatures, luciferin and your creatures will produce all that you need. I tried solar shield, but hope is simply better than it in every way.

I realize that CC is a problem, so I'm wondering how I should fix that.
I find that the damage from sparks is much better than that of photons - but perhaps it would be better with photons, because sparks die to one fire bolt/RoF as well. Still, the 2 extra damage from sparks really add up.

Sanctuary is too good to take out, I need that healing =)
Well if you want to keep those, then I highly recommend a solar shield or two. Really helps in getting in the :light quanta.
I don't want to make this deck more than 30 cards, it has bad draws enough already. Solar shield would only be good if I could get out really early in the game, and yet this deck needs early damage to get it going. I just don't see how it would work.

I would much rather play a luciferin (less cost, and heals you for 10 HP as well) then a solar shield.
solar shield plus sanctuary+ hope= no hope and light quanta. :(
which is why I suggested removing sanctuary altogether. 4 :light for 4 healing each turn is nice, but I believe that light pillars instead would be better for his deck.

 

anything
blarg: