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Offline CrowbarofjusticeTopic starter

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rainbow mutation deck (partially upped). https://elementscommunity.org/forum/index.php?topic=48365.msg1058429#msg1058429
« on: April 09, 2013, 01:20:36 pm »
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4vm 4vm 4vm 4vm 4vm 4vm 52n 52n 52n 52n 52q 52q 542 542 542 542 542 542 55t 5bv 5bv 5c2 5c2 5de 5de 5de 5de 5fb 5l9 5l9 5l9 5l9 5on 61q 6u3 6u3 6u3 6u3 71b 71b 8pj


i do plan on upgrading it later (and modifying it based on the upgrades) in the future but i want to know if there is a competitive future for this deck?
is the synergy good enough to kick butt in pvp2?

the rustlers are there so that when i play supernova i can deploy them and get 3+ life quanta the next turn and it doubles as a mutation subject
the boneyard gives me a retry in case my mutation dies or gives me a mutation subject when i kill another creature.

The supernova means that most of the time i can use the mutation abilities.

i am planning on upgrading the druids first btw

slightly different version w/ druid staff, skull shield, and plagues:
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Deck import code : [Select]
4vm 4vm 4vm 4vm 4vm 4vm 52l 52l 52n 52n 52n 52n 52p 52p 542 542 542 542 542 542 55t 5bv 5bv 5c5 5c5 5de 5de 5de 5de 5fb 5l9 5l9 5l9 5l9 5on 61q 6u3 6u3 6u3 6u3 8pj
« Last Edit: April 09, 2013, 01:48:59 pm by Crowbarofjustice »

Offline Quantumage

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Re: rainbow mutation deck (partially upped). https://elementscommunity.org/forum/index.php?topic=48365.msg1058477#msg1058477
« Reply #1 on: April 09, 2013, 06:05:51 pm »
Competitive? Probably not, but it looks really fun to play.

Offline Zso_Zso

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Re: rainbow mutation deck (partially upped). https://elementscommunity.org/forum/index.php?topic=48365.msg1058507#msg1058507
« Reply #2 on: April 09, 2013, 08:24:28 pm »
I don't know if anybody has done statistics for mutated creature stats, but my wild guess would be that its something similar to what fate-egg would give, and 10men did stats for that and the average attack of a fate-creature was somewhere between 3 and 4.

If that stands true for mutated creatures as well, that would mean your deck has a slow and expensive way of producing weak attack -- not really competitive, especially in PVP2, where you can have really fast rushes with cheap but heavier hitting creatures, such as upped recluses, frogs, graboids etc.
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