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Offline DwergTopic starter

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Scorpbow [pvp] https://elementscommunity.org/forum/index.php?topic=29192.msg372420#msg372420
« on: July 27, 2011, 11:59:16 pm »
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4vj 4vj 4vj 4vj 4vj 4vj 6qq 6qq 6qq 6qq 6qq 6u2 71e 71e 71e 71e 71e 74a 74a 74a 74a 74a 7an 7an 7an 7an 7dl 7qd 7qd 7t8 8pn


I made a similar deck for a tourney and liked the idea, but it lacks consistence, I also tried adding sundials and it was decent against ai5 but was even less reliable than the "original" build
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Offline Aves

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Re: Scorpbow [pvp] https://elementscommunity.org/forum/index.php?topic=29192.msg372433#msg372433
« Reply #1 on: July 28, 2011, 12:41:31 am »
Looks like you're wasting a lot of quanta/getting inconsistant quanta draws. As your main focus is to get out unstoppable scorpions, I recommend switching to a gravity/life duo for consistancy. Try switching to mark of gravity, replace novas/towers with life towers, deathstalkers for forest scorpions, and the shields for Spike Carapace. Maybe a SoG or SoD or Heal for healing
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Offline agentflare

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Re: Scorpbow [pvp] https://elementscommunity.org/forum/index.php?topic=29192.msg372440#msg372440
« Reply #2 on: July 28, 2011, 12:50:06 am »
Nah, what he needs is moar buffs. Focus on getting those scorpions buffed, and drop a few epinephrines. Epinephrines are sort of the icing on the cake while Unstoppable and Chaos Power are the dough. The icing is the most fun part, but it goes nowhere without the dough.

Offline CCCombobreaker

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Re: Scorpbow [pvp] https://elementscommunity.org/forum/index.php?topic=29192.msg372519#msg372519
« Reply #3 on: July 28, 2011, 05:58:26 am »
fiddled around with it for a while vs silver league and ended up at:

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4vj 4vj 4vj 4vj 4vj 4vj 52u 52u 52u 52u 5og 5og 5rt 5rt 5rt 5rt 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 74a 74a 74a 74a 7jv 7jv 8ps


I don't have upped scorps... but that only helps a little vs some CC and I have no upped fogs either.  Really like the concept and putting 30 poison on someone in 6 turns is SICK.
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