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IndusGoth

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Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg53915#msg53915
« on: April 15, 2010, 10:33:40 pm »
Hi, need suggestions... :D

I call my deck Machine Gun Frogs... :D

please do comment... thanks...

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IndusGoth

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Re: Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg53918#msg53918
« Reply #1 on: April 15, 2010, 10:37:12 pm »
my element is Water anyways... for the Growth "function" of the Forest Spirits..

standizzle

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Re: Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg54344#msg54344
« Reply #2 on: April 16, 2010, 06:13:00 pm »
take out 1 pillars.

take out both bonds.

replace spirits with cockatrice +1 more cock. (no pun intended)

add one more adrenaline.

change mark back to life.

and youll see how much faster it works out.

your playing a rush deck, healing is not needed.

Iblis

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Re: Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg54484#msg54484
« Reply #3 on: April 16, 2010, 11:08:56 pm »
Or, if you want to actually keep your deck idea, take out both bonds, add in 1 more spirit. When you start to upgrade, I'd say go for spirits first.

Or was there something you specifically wanted comments/help on?

Offline Bloodshadow

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Re: Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg54898#msg54898
« Reply #4 on: April 17, 2010, 08:07:09 pm »
You don't need the Spirits. Exchange them for Cockatrices instead.

Mark of Life
12 Emerald Pillar
6 Cockatrice
6 Horned Frog
6 Adrenaline

If you want some healing, then take out three Cockatrices and exchange them for Heals.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Hobnob5000

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Re: Machine Gun Frogs and some spirits... :D https://elementscommunity.org/forum/index.php?topic=5344.msg54943#msg54943
« Reply #5 on: April 17, 2010, 09:19:42 pm »
Good old Adrena-frogs. The forest spirits are an interesting twist, but I think cockatrices are better in this situation, especially as you're going to be winning in 5-6 turns often if playing level 3. If it is a level 3 grinder, then you don't really want healing, but as Bloodshadow said, heals would be more effective than empathic bonds, as you're not going to have enough creatures out to really feel the benefits of them.

 

blarg: