*Author

Offline ninjaclone09Topic starter

  • Full Member
  • ***
  • Posts: 281
  • Reputation Power: 4
  • ninjaclone09 is a Spark waiting for a buff.
  • New to Elements
light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg420223#msg420223
« on: November 04, 2011, 03:56:23 am »
help would be appreciated

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f0 5f0 5f1 5f1 5f3 5f3 5f6 5f6 5f9 5f9 5fb 5fb 5l8 5l8 5l8 5l8 5l8 5ld 5ld 5le 5le 5lf 5lf 5lm 5lm 7k2 7k2 8pq

Offline furballdn

  • Legendary Member
  • ******
  • Posts: 7573
  • Reputation Power: 86
  • furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.furballdn is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Facetious trollnotmod
  • Awards: Epic 3 Card Winner - Clockwork GolemBest Recruiter of FriendsBest JournalistBest Chat PainterBattle - Slayer of The Great ChimeraBest Crafted Relic of Other
Re: light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg420234#msg420234
« Reply #1 on: November 04, 2011, 04:09:11 am »
The good synergies involving :fire and :light are either rage angels or firestall.

Offline mesaprotector

  • Hero Member
  • *****
  • Posts: 1006
  • Reputation Power: 16
  • mesaprotector is a Blue Crawler starting to think about his first run.mesaprotector is a Blue Crawler starting to think about his first run.mesaprotector is a Blue Crawler starting to think about his first run.
  • Be creative!
  • Awards: Slice of Elements 4th Birthday Cake6th Trials - Master of LightBrawl #1 Winner - Team Nyan SharksSlice of Elements 3rd Birthday Cake
Re: light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg420253#msg420253
« Reply #2 on: November 04, 2011, 04:58:56 am »
I don't see why you should use Immolations. You have so few creatures anyway, and this isn't a rush deck. I'd replace them with pillars, or maybe a third Rage Potion, since that synergy is so strong.
Blue Ranger reporting, ready for teamwork and silly songs!

Brontos

  • Guest
Re: light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg420276#msg420276
« Reply #3 on: November 04, 2011, 06:12:31 am »
I suggest pendulums instead of towers.

hobohawk

  • Guest
Re: light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg422408#msg422408
« Reply #4 on: November 08, 2011, 03:14:28 pm »
I believe you don't really have a theme for your deck, just two elements. Additionally, I don't think you'll have the quanta for two Miracles.

The good synergies involving :fire and :light are either rage angels or firestall.
These are good ideas.

Offline YoungSot

  • Hero Member
  • *****
  • Posts: 1213
  • Reputation Power: 18
  • YoungSot is a Blue Crawler starting to think about his first run.YoungSot is a Blue Crawler starting to think about his first run.YoungSot is a Blue Crawler starting to think about his first run.
  • SootySot!
  • Awards: Slice of Elements 3rd Birthday Cake5th Trials - Master of FireWeekly Tournament WinnerWeekly Tournament WinnerSlice of Elements 2nd Birthday Cake
Re: light + fire duo deck https://elementscommunity.org/forum/index.php?topic=33310.msg453993#msg453993
« Reply #5 on: January 28, 2012, 06:18:10 pm »
***TRIALS RESPONSE***

This deck seems to just take a little bit of everything from each element, perhaps with the hope of creating a versatile, balanced deck. In it's current form however, it isn't very consistent, and many of the cards have little synergy with each other. You could just move to a Fire Stall or Raging Angels build, but since that's already been done before let's try and keep the "balanced and versatile" theme and just refine it.

With access to high attack creatures, durable creatures, excellent CC and PC, and non-creature damage, Fire is already an incredibly versatile element. One of the few things Fire can't do is healing, which Light excels at, so combining the two elements gives us all the tools we could want to make a versatile deck.

My suggestions:

-2 Solar Shield: This shield can really accelerate your quanta generation against creature heavy decks, but we're probably going to want to take advantage of Fire's many CC options, so if everything goes as planned there won't usually BE very many enemy creatures on the field.

-2 Immolation, -2 ash eater: as mesa already pointed out, the immolations are kind or out of place in a control deck like this one. We don't need the speed too much, and it forces us to rely on a combo, thus decreasing consistency.

-5 fire pillars, -5 light pillars, +10 fire pends, +3 fire pillars: switching to pends helps make the draws more consistent. Many of my other suggestions increase the overall cost for the deck, so an increase in quanta generators is called for.

-2 Sanc, +1 Miracle: I like the card advantage gained by concentrating your healing into a few powerful cards, and three miracles helps insure you draw one in time.

-2 blessing, -2 angel, -2 fire spirit, +6 Phoenix: converting our offense to Phoenixes increases both the durability and speed of the deck.

+1 Rage Potion, +2 Fire Bolts, +1 Fire Shield: Moar Creature Control! The fire bolts can also be save for a little extra direct damage if you're concerned about deckout.

Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f0 5f4 5f4 5f5 5f6 5f6 5fb 5fb 5fb 5fc 5fc 5fc 5fc 5fc 5fc 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5li 7k2 7k2 8pq


The final result has PC, lots of CC, good healing, and is resistant to creature control, all while being acceptably fast despite the small number of attackers.


 

blarg: ninjaclone09,YoungSot