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Dreadshadow

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How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg61855#msg61855
« on: May 01, 2010, 07:22:59 pm »
How about a deck that keeps the same base and it can change gameplay
easily and without spending a huge fortune?
Rainbow is the most flexible deck for sure,
but here i am talking about having fun
by not playing the same thing again and again.
Plus you can make it starting from noob and going to pro...

So here it is:


Elements Ultra Multi Deck (UMD)
 (or why Fractal  is so awesome)

BASE:
3 Fractal (Upgraded)
7 Aether Tower
=================================
=================================
          THE VARIATIONS:
=================================
Element Aether
with Light Element add on


Add:
2 Hope (Upgraded)
2 Improved Miracle
2 Light Dragon (Upgraded)
5 Ray of Light
7 Light Tower
--------------------------------
Near 50% Ratio
against Half-Blood Level
Good results against
False Gods (Level 6)

================================
Element Darkness
with Darkness Element add on


Add:
7 Obsidian Tower
2 Obsidian Dragon
4 Pest
1 Improved Dusk
3 Improved Steal
3 Vampire
--------------------------------
About 50%+ Ratio
against Half-Blood Level
Many times gives
Elemental Master Reward

=================================
Element Aether or Time
with Time Element add on


Add:
6 Elite Scarab
3 Rewind
9 Time Tower
2 Gravity tower
---------------------------------
Incredible results
against Half Blood Level.

=================================
Element Aether
with Fire Element add on


Add:
6 Burning Tower
3 Brimstone Eater
3 Fire Lance
1 Fire Buckler
2 Explosion
2 Fahrenheit (Upgraded)
2 Mior Phoenix
---------------------------------
Fun but not with good results
against Half-Blood Level
Works better against Level 3
=================================
Element Death
with Death Element add on


Add:
Bone Tower
4 Retrovirus
3 Condor
2 Graveyard
3 Bone wall
2 Aflatoxin
---------------------------------
Nice too but not very efficient
against Half Blood Level.
It is still a good alternative
gameplay concept.

=================================

Element Aether
with Air Element add on


Add:
8 Wind Tower
6 Dragonfly (Upgraded)
4 Elite Wyrm
2 Improved Fog
---------------------------------
Same concept as Time add on
variation but with different
gameplay since here mana is not
so limited but creatures are
more vulnerable.
=================================
Element Aether
with Water Element add on


Add:
12 Sapphire Tower
6 Abyss crawler
2 Permafrost Shield
---------------------------------
An Also strong deck that rushes
against the enemy with a simple
yet effective gameplay.

================================
Element Aether
with Life add on


Add:
10 Emerald Tower
6 Giant Frog or 6 Elite Cocatrice
3 Spine Carapace
1 Fractal (Upgraded)
---------------------------------


=================================

Element Aether
with Earth add on


Add:
9 Stone Tower
3 Quicksland
5 Elite Antlion
2 Diamond Shield
1 Fractal (Upgraded)
--------------------------------
The idea is always ATTACK!

=================================
Element Aether
with Gravity Element add on


Add:
14 Gravity Tower
4 Elite Charger
2 Gravity Shield (Upgraded)
---------------------------------

=================================

Element Aether
with Entropy Element add on


Add:
6 Nova
9 Amethyst Tower
3 Micro Abomination
2 Fallen Druid
---------------------------------

=================================


Dreadshadow

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg61858#msg61858
« Reply #1 on: May 01, 2010, 07:26:49 pm »
Plus i repost my BECOME RICH GUIDE i had posted in newbie stuff some time ago.
It is at Scaredgir's Topic, 7th Replies page.
Cheers guys!


BECOME RICH IN ELEMENTS: My Know - How (8th of April 2010):

It's good to read the whole guide once before doing anything.

 Hello everyone, i decided to enter the community after playing Elements for a while, so i could have a a bigger picture of what is happening. Plus i am not a Forum experienced user, but i will overcome that issue soon. Yes this is the first forum i am in.
 First of all, my apologies, my English are not perfect, i guess you might spot this even in this very first post.  :-[
 As i wasn't sure what to do, i sent a private message to Scaredgirl telling her what my experience was and that this topic might be good to have an update. Her reply was this:
"You should definitely post this on the forums."
Thank you very much, i appreciate that, so here i am posting it a little more enhanced:

 So, i am gonna try to show you people how to become rich in Elements, with an easy way, and also get some play experience.



 For those who have chosen an Element already, don't worry, i recommend you to make a fast grinding deck of your element, collect some cash to get what cards i will refer + 100 coins to change Element if needed.
 For those who choose Earth Element  :earth stay as you are.
 For those who start now, you already got it, CHOOSE EARTH Element --> :earth

Background story:
Well i had an incident last week, two of my nephiews came to visit me, (two young  boys) and they asked me what i was playing. So i made them an account and told them what to do in order to become rich fast.
 Well i saw the post:
"NEWBIE GUIDE: How to become RICH in 1 Day"
and i believe it might need an update.


As i mentioned before i had to make a deck for two young boys who can't speak, read or write English very well, since it is a foreing language to us. So i  had to focus making the deck:
1) SIMPLE
2) FAST
3) EASY (siple things are not usually easy)

Here goes my idea.

Mark of earth.  :earth
Provides graboids and shrinkers from the begining deck. That's cool!
You sell the useless-for-grinding-cards and do the first  fast quests  to get some cash in order to make the following deck:

6 Graboid,  :earth
6 shrinker   :earth
11 Earth Pilar   :earth
7 Time pillar  :time

If you don't have for any reason the cash to get 6 graboid and 6 shrinkers buy earth pillars instead and grind level 1 or level 2 in order to get the cash to make this easy deck.

Some may ask:"Why this deck?"
 Because graboid shrinker can hit faster than any starter Fire based deck
with better winning ratio and it is more simple to be played than the red one.
You won't get tired easily!

+++++++++++++++++++++++++++++++++++
How it works:

Round one:
Assume in hand 3 Earth Pillar, 1 Time pillar, 2 Graboid, Shrinker, and we have Mark of Earth.
All pillars casted.
End Turn.

Round 2:
Draws an Earth Pillar
Cast Graboid
Cast Earth Pillar
End turn. 2 Damage.

Round 3:
Draws a Graboid
Cast Graboid
Turn Graboid into Shrinker
End Turn. 12 Damage!!!

Then you put down a shrinker that does 8 damage
you turn the graboid into shrinker.... etc... etc...

+++++++++++++++++++++++++++++++++++++

If you earn weapons by the spin it's good to keep them. Especially Lobotomizers. I will explain why later. By the way choose Lobotomizer as Quest gift. Yes, it's good to do all of them. Actually i believe it is essential.
After some fights transform your Mark to Time Element.  :time
Why? You make sure you got the Time Quantum to transform the Graboids into Shrinkers.
Your fiinal grinder is ready! MARK  :time  BASE: :earth
Next step is upgrading.
When you reach to Quest "Upgrade a Card" 1500 cash can turn a card into its upgraded version.
Upgrade the 6 Graboids, then the 6 Shrinkers.
You got 12 already upgraded cards and a fast as hell grinder deck.

Don't upgrade more cards!!!
Evey upgrade cost 1500 and can be sold for approximately 1100
So 30 cards * (-400) = -12000 for you. No no no!


Now 12 *(-400) = -4800 for you if sold, BUT you won't regret it.
Because you will have 13200 cash to do something else.
DO NOT SELL THEM YET!

Get 10000 cash!

Having 10000 and selling your deck will provide you with 23200 cash.
Cool eu?
Do it!
Change Mark to Darkness.
=======================================
SECOND LEVEL GRINDER
-------------------------------
We have mark of Darkness to ensure that no matter what we are gonna play something.

We buy:
4 Devourer  :darkness
4 Minor Vampire   :darkness
3 steal   :darkness
1 Black Dragon   :darkness
4 Fractal  :aether
7 Aether Pillar  :aether
7 Obsidian Pillar.  :darkness

Upgrade:
4 Devourer
4 Minor Vampires.
4 Aether Pillar
Keep some cash and upgrade everything during the proccess.

The deck you just made can be:
1) A half blood killer

2) A LvL 6 Killer (not always though...)

3) A mid speed grinder for lvl 3 (later on re create a graboid - shrinker for this job)
Keep in mind that:
Green Rush, White Hope and Rainbow and Pillarless Fire Rush, can destroy it.
 Not easily but it is really vulnerable against them.
 
4) A great Top 50 hitman deck.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
How it works:
You cast Pest, You cast Fractal on Pest, emptying your opponent's quantums and adding that much quantum to your Darkness quantum pool. Try to have as muc empty your hand as possible when you cast fractal.
Then you cast Fractal on a casted Vampire.
Do the opposite (Fractal on Vampire FIRST) if the attacking power of your opponent is huge.
Dragons are there if you must rush.
Steal to obliterate many defenses like Phasing Shield
.You earn life  as your opponent loses (+/-4 for each vampire passing with no damage reduction)
This can make you gain Elemental Master Victory at Level 5 Half Bloodes (much more cash)
Lobotomizers can control dangerous creature abilities.

I had it the wrong way in the begining,
 but i managed to understand what to do.
You can click to see my current deck, not ready yet though:



UPDATE 10/04/2010:
An extra idea about the  :darkness  :aether deck i mentioned:
A friend of mine has no Lobotomizers but has 6 Drain Life upgraded in his deck, plus 5 Fractal, 2 Vampire, 6 Pest and Pillars till 30 card reach
Works great, saw it in action.
This friend is Borgaduck so i give credit to him about that info. (score 66000+)

 I tried to avoid Drain life and had similar results with my deck, so whatever comes more handy for you... do it.  :)
 mentioned this strategy before because it demands 2 Miracle cards.

UPDATE 15/04/2010

MArk of Light

3 Hope
2 Golden Dragon
4 Fractal
4 Light Tower
6 Ray of Light
7 Aether Tower
2 Lobotomizer
2 Miracle

Works great for me.
===============================================================
I hope i helped you,
it's an honor to be a member of the community,
yours faithfuly,
Dreadshadow.

Offline Baily18

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Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62237#msg62237
« Reply #2 on: May 02, 2010, 03:44:01 pm »
well....i found some errors. you said Shrieker rush should be 11 earth pillars 6 graboids 6 shriekers and 7 time pillars.....Which of course is wrong. Its 18 earth 6 shriekers 6 graboids time mark o.0
EDIT:and well... did i just read you're supposed to grind AI3 to upgrade 12 cards? o.0

Dreadshadow

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62261#msg62261
« Reply #3 on: May 02, 2010, 04:48:21 pm »
well....i found some errors. you said Shrieker rush should be 11 earth pillars 6 graboids 6 shriekers and 7 time pillars.....Which of course is wrong. Its 18 earth 6 shriekers 6 graboids time mark o.0
EDIT:and well... did i just read you're supposed to grind AI3 to upgrade 12 cards? o.0
Correct.
You are right.
The Element should be Time indeed, but  the beginner starts with Earth element, then changes to Time in order to grant more earth cards for free in the begining. That's the idea.

I mentioned this:
"After some fights transform your Mark to Time Element."
Did you read the whole post?  ;)

17 earth (not 18) 6 shriekers 6 graboids plus a cheap weapon and time mark  is the classic one but my idea isn't wrong, since it is for the very first games.
Read the whole topic.  ;D

And yes you have read correct. You're supposed to grind AI3 to upgrade 12 cards, since top50 does not guarantee victory and the reward is not worth the time, Level 5 is untouchable for a while as level 6 too.  ;D

PVP WAS also not worthy, (it wasn't dived to non upgraded restriction back then).
Plus even now, PVP doesn't guarantee victory and it takes TIME to finish a game.
Nobody plays fast except a few users.  :)
 
So yes. AI3 is the fastest way in my opinion to get cash. I double checked that. The fastest grinding.
Plus i say later on that you switch to another Grinder and another Element.
 Level 5 Grinding is the best in my opinion before creating a good Rainbw to hit Level 6.
But first you start playing for a while at level 3.  ;)

By the way, you talk about the newbie guide.
What about the first topic?
I mean, i am interested in that more than the guide, since that's what i am panning to do.
I wold like to hear from you. Cheers.
 8)

Offline Baily18

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Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62484#msg62484
« Reply #4 on: May 02, 2010, 09:57:22 pm »
Okay...Grinding 12 upgraded cards from AI3 is enough to bore Most people to death. For the first post, there are more funner decks than that. You don't need 12 upgraded cards to start beating AI5. You can use an unupped rainbow or something like that until you get the electrum for False Gods(Almost unupped SG rainbow)

Dreadshadow

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62512#msg62512
« Reply #5 on: May 02, 2010, 11:56:10 pm »
Okay...Grinding 12 upgraded cards from AI3 is enough to bore Most people to death. For the first post, there are more funner decks than that. You don't need 12 upgraded cards to start beating AI5. You can use an unupped rainbow or something like that until you get the electrum for False Gods(Almost unupped SG rainbow)
Okay, let me explain something here because i think you misunderstood something and it is surely not your fault.
My second post here is a repost from the newbie stuff.
The second is somehow irrelevant (the ony conection is the final deck i guide the user)
and it refers to a new player. The first though refers to  the experienced player,  who has been tired playing the SAME thing, like  a cool Rainbow.
I focused in creating a deck base of 10 cards that can be polymorphic if you add 20 other cards. Light, Darkness and Time ideas had awesome results. It refers to players that had some time with elements already and it is 30 Upgraded card ideas.
So FIRST a beginner follows my second post, THEN if he gets tired of a strategy, he does the FIRST post.
It is a little confusing if you don't read that the second was a repost so i won't blame anyone for this. But please, read the whole stuff first before making a statement.
As for boring 12 upgrading cards, your point being? Well in the begining maybe every card based game seems somehow boring.  I got 12 cards upgraded though in a week. Then the fun began cause i was getting more and more upgraded cards easier.
Cheers.

sSethia

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62809#msg62809
« Reply #6 on: May 03, 2010, 06:25:51 pm »
Could you edit your first post to make it more readable. Try using bold headings.

Scaredgirl

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg62971#msg62971
« Reply #7 on: May 03, 2010, 09:52:35 pm »
Moved to "Deck Help".

Reason: no deck images.

Dreadshadow

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg64677#msg64677
« Reply #8 on: May 06, 2010, 10:51:12 pm »
Could you edit your first post to make it more readable. Try using bold headings.
Yes i will. Thaks for mentioning that. :D

.....


Okay it is done. Check it out and thanks for telling me about it.

Dreadshadow

  • Guest
Re: How NOT to get bored in Elements EVER. https://elementscommunity.org/forum/index.php?topic=6059.msg64678#msg64678
« Reply #9 on: May 06, 2010, 10:52:26 pm »
Moved to "Deck Help".

Reason: no deck images.
Okay i will keep that in mind and repost it with images again in the future.

 

blarg: