:entropymark
6 supernovas
6 UNUPGRADED druid staffs
6 momentum
6 quints
6 adrenaline
6 UPED flying weapons
(optional shards of divinity and gratitude.)
how to play it
wait until you can play
druid staff, momentum adrenaline and quint and flying weapon then
play the staff, flying weapon it cast momentum adrenaline and LAST quint.
the staffs must be un upgraded so you can attack 4 time perturn and then every turn u gain 20 hp from rapid attacks
needs no creature control becuase you can have 6 of theses, thats over 120 PERTURN