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Offline killsdazombiesTopic starter

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killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg44968#msg44968
« on: March 29, 2010, 02:11:40 am »
  :entropymark
6 supernovas
6 UNUPGRADED druid staffs
6 momentum
6 quints
6 adrenaline
6 UPED flying weapons
(optional shards of divinity and gratitude.)
how to play it

wait until you can play
druid staff, momentum adrenaline and quint and flying weapon then
play the staff, flying weapon it cast momentum adrenaline and LAST quint.
the staffs must be un upgraded so you can attack 4 time perturn and then every turn u gain 20 hp from rapid attacks
needs no creature control becuase you can have 6 of theses, thats over 120 PERTURN

Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg44994#msg44994
« Reply #1 on: March 29, 2010, 03:12:59 am »
All decks posted must include a pic...

MrSexington

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45005#msg45005
« Reply #2 on: March 29, 2010, 03:57:52 am »
Nice.

That's almost exactly like my T50 grinder I was messing with.  I used Deja Vus instead of Druid Staffs.  I guess mine kills faster but that's a lot of life.  My gut says killing faster is better, but I'd have to test it.

Offline killsdazombiesTopic starter

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45007#msg45007
« Reply #3 on: March 29, 2010, 04:10:16 am »
Nice.

That's almost exactly like my T50 grinder I was messing with.  I used Deja Vus instead of Druid Staffs.  I guess mine kills faster but that's a lot of life.  My gut says killing faster is better, but I'd have to test it.
i got my friend to use it and play against me and i couldnt kill him at all, i had 6 5/5 cards (cant remember name of them) and 6 jade dragons out and i couldnt kill him, he added shards of grad and divinity so he was unstoppable.

Delreich

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45068#msg45068
« Reply #4 on: March 29, 2010, 01:00:54 pm »
Getting all the cards for the combo at the same time is difficult in a 30 card deck. I can only imagine how difficult it must be in a 46 card deck.
Why would you need Animate Weapon? You're not using air quanta for anything else, and by the time you've got the other cards you're bound to have pulled off at least one Supernova.
You're quite heavy on life quanta usage as well.

Offline killsdazombiesTopic starter

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45250#msg45250
« Reply #5 on: March 29, 2010, 08:53:49 pm »
Getting all the cards for the combo at the same time is difficult in a 30 card deck. I can only imagine how difficult it must be in a 46 card deck.
Why would you need Animate Weapon? You're not using air quanta for anything else, and by the time you've got the other cards you're bound to have pulled off at least one Supernova.
You're quite heavy on life quanta usage as well.
OK you animate your weaponm (upgraded flying weapon) then cast adrenaline and momentum and quint thats about 12 damage right, every attack will give you 5 hp so 20 per turn, if u have 6 that even better. its just a deck that iv used and works rather well in pvp

Mashimaro

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45415#msg45415
« Reply #6 on: March 30, 2010, 05:42:45 am »
*summons Devourers to sucky sucky entropy quantums~~~

 

Offline killsdazombiesTopic starter

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45463#msg45463
« Reply #7 on: March 30, 2010, 11:04:39 am »
*summons Devourers to sucky sucky entropy quantums~~~
thats a problem with this deck, but once you get two your set just chain supernovas and your good.

Offline Antagon

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45628#msg45628
« Reply #8 on: March 30, 2010, 04:47:46 pm »
youll have problems with devoursers, also an early discord kills you and black holes could be a problem.

but the major problem in my eyes is the fact, you need all this specific cards at once in hand and 2 !! supernovas.

could be great but most of the time it will suck you out :/

Offline killsdazombiesTopic starter

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Re: killsdazombie druidstaff rage deck https://elementscommunity.org/forum/index.php?topic=4536.msg45715#msg45715
« Reply #9 on: March 30, 2010, 07:36:04 pm »
has any one PLAYED this deck? its a slow start but one u get it out its unstoppable, there are diffrent variations of this deck IE
Mark of life
7 entropy towers
6 super novas
ext ext

 

anything
blarg: