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Offline GuriSebosoTopic starter

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Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521523#msg521523
« on: July 13, 2012, 03:25:34 pm »
I just came with this in mind, when people were talking about synergies with random elements. Time and Fire, they asked. And here it is:



Spoiler for deck code:
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7 5rr 5rr 5rr 5rr 8ps

Credits to shileka/otakujelle for deck's name. Thanks, it's very cool. :D
« Last Edit: July 19, 2012, 07:21:53 pm by GuriSeboso »

Offline shileka

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521524#msg521524
« Reply #1 on: July 13, 2012, 03:27:44 pm »
I just came with this in mind, when people were talking about synergies with random elements. Time and Fire, they asked. And here it is:



Deck code:
5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f6 5f6 5f6 5f7 5f7 5f7 5rr 5rr 5rr 5rr 8ps

u finaly posted it, took you long enough, lol, nice deck

Offline Mathematistic

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521526#msg521526
« Reply #2 on: July 13, 2012, 03:32:54 pm »
This is supposed to stall? Precogs to reduce deck size? :o
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline shileka

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521528#msg521528
« Reply #3 on: July 13, 2012, 03:34:36 pm »
This is supposed to stall? Precogs to reduce deck size? :o
i'm using it now and the precogs are to get the fire pillars and other cards faster, it has no healing or defence so it needs speed

well, at least thats what i think lol

Offline GuriSebosoTopic starter

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521531#msg521531
« Reply #4 on: July 13, 2012, 03:38:57 pm »
The idea is to use the "burn" concept for rushing purposes. It's like: get cards fast, grow up quanta and finish the game with Fire Bolts and Farhenheit. Deflags are there just to destroy anything annyoing, like SoGs, Sanctuaries or Fog/Dusk shield, or even an enemy Farhenheit.

Offline Poker Alho

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521535#msg521535
« Reply #5 on: July 13, 2012, 03:45:02 pm »
wont work as it is, you need the bolts as part of your win condition, but if you dont spend them as CC you lose to pretty much any deck with a decent number of critters, therefore losing a lot of kill power and probably any chances to win. just take out the precogs and put rage potions to avoid spending bolts as CC

if you want to make a  :fire :time duo, i'm sure you can do better than this

Offline Mathematistic

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521539#msg521539
« Reply #6 on: July 13, 2012, 03:49:52 pm »
Fahrenheit is not a good rush card, since its power increases with time AND its initial power is quite low. It can deal some damage, but most of the time a dragon/seraph would be better as a hitter, you don't need to save quanta for it to build it up and it is instant damage. (Both weapons and low HP creatures are as frail as each other in this environment anyways. But vs lv3... that's another story.)
If you strategy is stall and accumulate power, the bolt/fahrenheit build would work, but if you wish to rush with precogs, getting as many cards out early as possible is the key. You might like to try immolation rush, but they kinda suck without :earth mark.
Well... I'm not saying that precog splash sucks, but instead of thinking that it can really speed up the deck, consider it as a deck size trimmer. You are giving up your mark to reduce deck size to 26 in order to make draws consistent. Is it worth it? Depends on the deck.
Really can't give much advice here, as unupped precogs are only 50% as effective as upped ones.
Well, but a card-hitter spam with sufficient pillars might be an average deck at least.

wont work as it is, you need the bolts as part of your win condition, but if you dont spend them as CC you lose to pretty much any deck with a decent number of critters, therefore losing a lot of kill power and probably any chances to win. just take out the precogs and put rage potions to avoid spending bolts as CC

if you want to make a  :fire :time duo, i'm sure you can do better than this

Whether additional CC is needed or not depends on his purpose for this deck. For pvp, it would definitely need more defense.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline GuriSebosoTopic starter

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521541#msg521541
« Reply #7 on: July 13, 2012, 03:54:52 pm »
Well, if I'm fast enough I don't have to use any CC, unless the enemy uses Emerald or Reflective shield. :P

But well, I'm still testing this in AI3 and PVP1. Dunno if it'll really work.

Offline furballdn

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521590#msg521590
« Reply #8 on: July 13, 2012, 06:33:46 pm »
If you have the shards, use SoBe instead. Way faster drawing, especially in mono fire.

Hover over cards for details, click for permalink
Deck import code : [Select]
6s3 6s3 6s3 6s3 6s3 6s3 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dk 7dk 7dk 7dn 7dn 7dn 8po

Offline shileka

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521642#msg521642
« Reply #9 on: July 13, 2012, 08:49:50 pm »
If you have the shards, use SoBe instead. Way faster drawing, especially in mono fire.


whit shard of bravery it would indeed be faster, but the reason it was made whit precognition was because guriseboso asked in kongregate chat for 2 random elements to build a deck and i sugested time and fire, i dont think he even intended this deck to be used for anything except pvp duels, in my opinion it is a nice unupped fundeck

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521643#msg521643
« Reply #10 on: July 13, 2012, 08:50:22 pm »
Certainly doable. I would've done a time rush with deflag splash though.

Offline shileka

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Re: Ignition - Time+Fire deck (unupped) https://elementscommunity.org/forum/index.php?topic=42000.msg521655#msg521655
« Reply #11 on: July 13, 2012, 09:19:36 pm »
Certainly doable. I would've done a time rush with deflag splash though.

that would also have been an option

 

blarg: