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Offline zombie0

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg395852#msg395852
« Reply #12 on: September 19, 2011, 10:50:16 pm »

card is slightly op atm.  totally misplayed it first turn just to see how it worked.  expected some kind of temporary antimatter...far far beyond that

needs something like "does 50 damage to play, reduced by amount of :death quantum in pool".  yes, it would take that to balance it
Zombie0 gives 110 percent whenever he's in the arena. He's a team player who delivers both offensively and defensively. He has no idea what a Quantum is.

Offline GG

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg395933#msg395933
« Reply #13 on: September 20, 2011, 02:45:19 am »

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Interesting how no one mentioned this yet. You do realize SoR gives adrenaline to TIME creatures, not to any creatures when you have Mark of Time?
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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg395935#msg395935
« Reply #14 on: September 20, 2011, 02:48:22 am »

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Interesting how no one mentioned this yet. You do realize SoR gives adrenaline to TIME creatures, not to any creatures when you have Mark of Time?
Adrenapharoahs do 12 damage.

Oh, and spawn Scarabs that do 12 damage.

Not to mention spawning/devouring for free.

Offline Newbiecake

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg395947#msg395947
« Reply #15 on: September 20, 2011, 03:22:53 am »

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Interesting how no one mentioned this yet. You do realize SoR gives adrenaline to TIME creatures, not to any creatures when you have Mark of Time?
Adrenapharoahs do 12 damage.

Oh, and spawn Scarabs that do 12 damage.

Not to mention spawning/devouring for free.
Wait, how does a Spawned Scarab do 12 damage? You mean after you use a SoR on it right?

It is a pretty interesting deck. In fact, the one I like the most with the SoS decks so far.
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redium

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg395969#msg395969
« Reply #16 on: September 20, 2011, 04:03:34 am »
Well done on the rewind/mummy build YawnChainHow.  Makes mummies/rewind combo, scarabs, and pharaohs serious contenders.

lynx655

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg413228#msg413228
« Reply #17 on: October 20, 2011, 05:11:43 pm »
Also, if something like poison has you at the throat, you're going to want all the "attackers" to be healing you. Getting rid of the Entropy quanta works in your favor here too.

Poison heals you if SoS is played. Your argument is invalid.

Offline YawnChainHowTopic starter

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Re: SoS Abuse 1.290 https://elementscommunity.org/forum/index.php?topic=31194.msg413630#msg413630
« Reply #18 on: October 21, 2011, 05:46:10 am »
Also, if something like poison has you at the throat, you're going to want all the "attackers" to be healing you. Getting rid of the Entropy quanta works in your favor here too.

Poison heals you if SoS is played. Your argument is invalid.
You were so close! The second statement is correct, but not for the reason you provided: Diss Shield will still block creature shots using the quanta generated at the end of the turn. Although it's not as much of an issue if you don't have many pillars out, I made a mistake in assuming that zeroing my  :entropy would automatically destroy the shield.

Also, poison very rarely gets to the point where playing SoSac will cause it to heal you to full health in two turns. Any and all creature healing would still help.

 

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