Thanks for the suggestions.
I already play fire rush decks like grabix.
The problem with the immolations is that you need a creature to set them off. If either the photons or the immolations dont show up, there is a problem. Also, in my experience Toughness 1 lavagolems are incredibly high on the target list of creatures the ai wants to kill. Thus the reason for the quintesse.
But to pull off the quintesse you will need 4 aether, so that means photon/immolation/lava golem in the first turn means it isnt quintessed. To remedy this its possible to wait playing till the aether quantas are there, but then you lose the rush advantage.
The reason for not relying on only the mark to provide earth quanta, is that basically you are limiting yourself to only a +2 increase/turn. With for instance 3 lava golems out, you can only increase 1 of them. This is why i was using a few earth pendulums. I may need to increase the number though, with a couple of defrags/explosions/steals it is too easy to shut the earth production down.
I like the earth mark / burning pillar/aether pillar scenario though, maybe by subsituing 1-2 fire pendulum and 1-2 aether pendulum it could work.
Something like this?
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