i love the deck, but i already see the problems:
first thing i noticed: crawlers are great rush creatures, acceleration is great for getting high damage potential.
but it has no creature control and with only 6 hp the crawler will get weak fast.
after a few hits the crawler will get killed pretty easy wich might be a problem, cause the normal crawler with 6/6 is hard to kill so i wouldn't advice to use acceleration on it
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ways to fix this:
get it more defensive, you can say you take momentumed crawlers (7/7 with momentum is great to kill) and instead of accelerations some control like freezes or ice bolt, or maybe armagios/gravity shield as some extra defense
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if you wanna keep the accelerations/overdrives you can do the following thing to:
getting steam machines (great hp) with overdrives wich will get you very high damage potential with a slower setup, if you wanna do it i'd advice going for more defense with control wich'll give your machines time to setup. i personaly prefer going for momentumed crawlers cause 7/7 is good attack, hard to kill and you pass shields while having a good defense. steam machine's damage potential with overdrive will be higher but reverse time will be a big weakness and the deck will become lots slower.