I tested this variant for a bit with good results. I also found it to be rather enjoyable to play, which I suppose is rather important too
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55t 55t 55t 562 562 562 562 562 562 5up 5up 5uu 5uu 5v0 5v0 5v0 5v0 5v0 5v0 606 606 606 606 606 606 606 606 606 606 606 8pl
I removed the two Black Holes because, although an excellent card, it only shines against spread out quanta. If you knew you were fighting rainbows, or if you included a discord, or perhaps if you had other quanta denial sources to compliment it, then it would be worth keeping. As-is, I think it's better to focus on the main strategies of the deck.
The chimera and catapult have some obvious synergy with the rest of the deck, however the accelerated dolls are already strong against stalls due to their very high maximum damage, so it'd probably be better to use those cards to address other weaknesses of the deck.
To help us get more consistent draws, I went ahead and increased the number of accels to a full 6.
Finally, the 2 Liquid Shadows. These could be switched out for other things, such as dusk shields, vamp daggers, or more grav pulls, but I like the LS because of their flexibility. They can be used as CC to poison and remove abilities, or they can provide bonus damage and healing if applied to one of your larger accelerated dolls.