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Unup Pvp Anti Rush-Rush Darkness/Grav https://elementscommunity.org/forum/index.php?topic=27619.msg351626#msg351626
« on: June 15, 2011, 08:44:56 am »
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I'm seeing mixed success with this deck, but a net loss overall.

The idea here is to turtle up using gravity pull and black hole while using accelerated dolls to damage the opponent. Rushes kill themselves! If you're against a stall deck I threw in a catapult and chimera to hopefully kill them before the stall succeeds.

When well drawn It's almost unstoppable, but I'm finding it suffers catastrophic failure more often. I'm trying to work the kinks out, but as it stands the deck is *alright.* I'm looking for just improvements on it, it feels like it could go somewhere. [Especially if I could work basilisk blood in somehow]

Offline CCCombobreaker

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Re: Unup Pvp Anti Rush-Rush Darkness/Grav https://elementscommunity.org/forum/index.php?topic=27619.msg351780#msg351780
« Reply #1 on: June 15, 2011, 05:21:59 pm »
It seems like you are probably over-producing darkness quanta.  The accelerated doll concept seems good with the gravity pulls to A) absorb some damage or B) kill their creatures.

Try simplifying the deck a little and retesting.  Maybe

6x doll
5x accelerate
5x grav pull
2x steal
8x dark pend
4x grav tower
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Thiefboy109

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Re: Unup Pvp Anti Rush-Rush Darkness/Grav https://elementscommunity.org/forum/index.php?topic=27619.msg351900#msg351900
« Reply #2 on: June 15, 2011, 08:57:23 pm »
I think I can make this work. Going to test, tell you if anything works.

Edit:
I Tried alot of stuff, but Gravity+Darkness is kinda strange...
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Offline YoungSot

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Re: Unup Pvp Anti Rush-Rush Darkness/Grav https://elementscommunity.org/forum/index.php?topic=27619.msg374529#msg374529
« Reply #3 on: August 02, 2011, 12:04:16 am »
I tested this variant for a bit with good results. I also found it to be rather enjoyable to play, which I suppose is rather important too  ;).

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I removed the two Black Holes because, although an excellent card, it only shines against spread out quanta. If you knew you were fighting rainbows, or if you included a discord, or perhaps if you had other quanta denial sources to compliment it, then it would be worth keeping. As-is, I think it's better to focus on the main strategies of the deck.
The chimera and catapult have some obvious synergy with the rest of the deck, however the accelerated dolls are already strong against stalls due to their very high maximum damage, so it'd probably be better to use those cards to address other weaknesses of the deck.
To help us get more consistent draws, I went ahead and increased the number of accels to a full 6.
Finally, the 2 Liquid Shadows. These could be switched out for other things, such as dusk shields, vamp daggers, or more grav pulls, but I like the LS because of their flexibility. They can be used as CC to poison and remove abilities, or they can provide bonus damage and healing if applied to one of your larger accelerated dolls.

 

anything
blarg: Thiefboy109,YoungSot