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It's almost painfully slow right now EDIT: in AI3. I'm considering dropping the entirely and using dragonflies for better quanta production. Thoughts?
Try to stay as true to your idea as possible I will suggest fewer changes than some others.
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Took out 1 sky blitz for 1 air piller.
Took out 1 adrenaline for 1 air piller.
??? = druid staff in, and took out a life piller.
Owls eye drains your quanta alot so I added more air quanta, also the faster you get it out the better.
4 flying weapons = 5 weapons. 4 can fly and 1 can stay in weapon slot.
Druid stall will make the game last longer and let owls eye destroy higher HP creatures. Druid staff is like a SoG but deals damage and if you fly it and add adrenaline then it attacks 4 times and heals you for 20!!!!!!!!!!!
I took out sky blitz because 4 seems like too much, yes it is good but the only thing that it becomes godly wiht is the dragon, if you want you should add another dragon but then a little more life quanta to balance it.
Overall I like you idea though cards with 5 attack don't get much of a boost in damage it is still a boost.
I hope I stayed true to your first idea enough, I really like it.
Also druid staff adds a chance for an EM, and that's always awesome!!!! Even with Phase shields I think druid staff will lets you gain HP so it is an underestimated card I think.
I am not that great at quanta balance or I would be able to help more, sorry. If you want any more help on this then please send me a message or catch me in chat, or for any other decks you need help with. Also taking adrenaline out for heals or something might be good, it will stop some early game finishes as more health = longer game. Best of luck to you!