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Hello, it seems that I require some assistance in PVP 1 because i can't seem to get past a point in my score. Also, i would like to upgrade the deck to be able to compete and PVP 2 so any advice on that is more than welcome.
The deck above is the currently the one I'm using and I like the idea of that deck. The purpose is simply to generate enough quanta to dispatch the opposition using only the Fahrenheits and Fire Bolts. Stalling is done entirely by Fire Shield. The main problem seems to be that this deck relies entirely on either mine or my opposition's luck when facing certain elements.
Here is how I play against common decks in PVP 1. Any advice on the the way I play is undoubtedly welcomed.
Garboid Rush: This all comes down to luck, if i get Fire Shield and fahrenheit in the first few rounds, I'm usually going to win. I sometime have to bolt or rain on them Shreikers if they become overwhelming
Mono-Aether: Their slow, I'm slightly faster. Fire Shield out and their done for.
Life Rush: Faster but they don't have an answer to Fire Shield. Also, most of them hold on to heal far too long.
Phoenix Rush/ other fire rushes: This is the hard one; defrag is annoying and i have to constantly use bolts on ashes but they use up their resources fast and is often left to rely on the top card they draw if I'm able to wipe out their board.
Speed Rainbow: Is pretty much all luck. If they don't draw into defrag or steals and I have fire shield out, their only damage comes from 1-2 momentums that they carry. All the CC that they have are often pointless against me.
Enthropy: If the deck is based on Anti-matter, I laugh through out the match. If it packs butterfly effects, I start to shed tears.
Scarab/ Otyugh: HAHAHAHAH. I'm sorry.