While the_unknown has a pretty good idea of the trio concept down, I also think there's another way of attacking the issue when it comes to the source of gravity quanta. One idea I had was to actually remove all of the Emerald Pillars as they are; Pharaohs are incredibly expensive for how much they cost and for how many times you'll be using their ability over the course of a game. The fact that you also want to retain anti-deckout/alternative CC uses with Eternity and a shield to suppress major damage via Procrastination also enforces the fact that you need a lot of
quanta. If you substitute all of the Emerald Pillars with Gravity and Time Pendulums for example, you could also put a
mark instead for your deck, and instead focus on swarming the field as soon as possible with Time cards to gain the upper hand (then play the bonds when you think that the opponent exhausted their PC on your shields or weapon).
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