The idea is to use Heavy armor to allow RE to be immediately used.
This way your creatures get easily an attack boost. Also more HP is always useful.
This way your golems won't be killed too early and they can grow so more RE can be used.
EQ may be good to build in some versions but I didn't try too much
The last build will be a rainbow, so please also take a look at that one
I would like to have a fast/rush deck which uses this strategy. I made some attempts, but I can't decide
which build is best for this.
Your suggestions are of course appreciated
oh and it'd be great if you can say to which version your post refers to, this way no one will be too confused
Here the decks:
Version 1
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Golem + Minor Phoenix. The Phoenix are just for support or for faster start = not enough pillars to set up immediately. Also phoenix can be used as CC decoy.Version 2
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No Golems, so against CC decks you don't have to worry much + Crimson for final blow. (Maybe you can split phoenix in unupped and upped?)Version 3
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Cremation build, for faster start. Only two golems because mark is fire. (first try was a 5 turn win
)Version 4
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Very similar to the one before, but with less focus on the combo. Instead weapon and defense has been added as well as a 6th cremation.Version 5
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Much focus on crimson dragons. The combo is more thought to be used on minor phoenix as start dmg. Probably quiet slow.
This is completely different. It's a PsnBow.
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It uses mostly 2 cost creatues, so even with 1 SN the combo can be played. Very powerful but lacks PC. You can replace the Dolls
for steal if you want (but they're so perfect for RE, they don't even need Armor). The deck may work better by replacing pends and SN with QT though I didn't try it.
This is very versatile. E.g. you can take out all creatures that cost more than 2 and put in shields and PC. Concrete example: -1 Spiders, -1 Pegasus, +1 Arsenic, +2 Steal.
You also may change the recluse with TU if you feel like it.