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Offline glados666Topic starter

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Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100373#msg1100373
« on: October 03, 2013, 05:07:24 am »
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This deck is intended for a fun way to destroy everyone. I get skeletons for deaths, usually by my cats. Then, I place random effects on everyone. The vultures for some reasons usually get up in the 20. That is what usually happens. However, it is slow. How could I speed it up?
« Last Edit: October 03, 2013, 01:10:50 pm by glados666 »
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Offline xyan

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Re: Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100379#msg1100379
« Reply #1 on: October 03, 2013, 07:35:19 am »
take out kittys -- leaving at a version of pandebonium. or vice versa

the kittys and vultures will die by pande, so you want one or the other.

change skull shields for more vultures and/or arsenics (when you get them) and poisons.

if you keep the kitties and due to chances for draws, i think 6 kitties are too many as you dont want your draws to be nothing but kitties. (maybe 4 or 5, especially if you change the stuff above)

consider adding a pillar or two and splitting your pendulums into 1/2 pillars and 1/2 pendulums to help against earthquakes.

make sure your deck is 31 cards, as it isnt too many that it slows down and lowers chances of drawing a card you need and you have that extra card for decking out your opponent before you deck out should your stall succeed.


after playing with the updated deck, if you feel you need cc (SoW on imortals, momentum, adrenaline creatures, and field-filling creature strategies come to mind) try mutations or maxwells demons (demons provide more damage but less consistent cc use than mutations).

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Re: Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100392#msg1100392
« Reply #2 on: October 03, 2013, 09:04:31 am »
I read the post above and I have no idea why he didn't offer you to use bonewalls. Seriously, works the best with death effects.

Offline glados666Topic starter

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Re: Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100424#msg1100424
« Reply #3 on: October 03, 2013, 01:16:11 pm »
take out kittys -- leaving at a version of pandebonium. or vice versa

the kittys and vultures will die by pande, so you want one or the other.

change skull shields for more vultures and/or arsenics (when you get them) and poisons.

if you keep the kitties and due to chances for draws, i think 6 kitties are too many as you dont want your draws to be nothing but kitties. (maybe 4 or 5, especially if you change the stuff above)

consider adding a pillar or two and splitting your pendulums into 1/2 pillars and 1/2 pendulums to help against earthquakes.

make sure your deck is 31 cards, as it isnt too many that it slows down and lowers chances of drawing a card you need and you have that extra card for decking out your opponent before you deck out should your stall succeed.


after playing with the updated deck, if you feel you need cc (SoW on imortals, momentum, adrenaline creatures, and field-filling creature strategies come to mind) try mutations or maxwells demons (demons provide more damage but less consistent cc use than mutations).
Sorry, I should of explain my deck's goals. I just fixed my post explaining it.
I love Renard Queenston.

Offline glados666Topic starter

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Re: Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100427#msg1100427
« Reply #4 on: October 03, 2013, 01:26:51 pm »
I read the post above and I have no idea why he didn't offer you to use bonewalls. Seriously, works the best with death effects.
I tried using Bonewalls, but they didn't protected me much against swarm decks. Death Shield protected me more and sped up the process a little! :)
I love Renard Queenston.

Offline xyan

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Re: Graveyard Madness https://elementscommunity.org/forum/index.php?topic=51431.msg1100454#msg1100454
« Reply #5 on: October 03, 2013, 03:44:41 pm »
I read the post above and I have no idea why he didn't offer you to use bonewalls. Seriously, works the best with death effects.

my bad, it being really late at night I thought the boneyards were bone walls. yeah replace those with bone walls, and make sure you have one in hand for when you already have a kitty or two in play so it doesn't get destroyed before you can use the kitty. this would be the same for pandemonium.

pandemonium would take card of swarms, kitties would lock out decks with small creature base.

 

anything
blarg: