Er.....How DO you get aether quanta?
I'm going to assume you meant aether pendulums, because if those were life pendulums you can't use fractal at all.
Your deck needs 4 cards to both start this deck:
Luci, Fractal, Hope, and the Frog.
Against AI5, you NEED stalling; shields, of some sort, are the typical answer to that.
That's too much to count on against an AI5 in the first few turns, normally.
You need to get a Frog (2 Life), then 8 Aether to Fractal, 2 Life x # of Frogs, 1 random quanta for Luci, another 2-3 turns to GET that type of light quanta to play Hope, and Hope to play it. This is all before you actually find those cards in your hand.
That's 2 + 2 x # of Frogs
, 8
, 8
, and 1 Random quanta.
First of all: Change mark to aether and MAKE them life pendulums. That way, you'll automatically start with some form of aether quanta, which is necessary to kick start this deck.
Try adding some phase shields, or another card which can stall for a few turns while you get it set up.
The leaf drags, in my opinion, will regularly arrive too early for them to be of any use, or too late so as to say you've already won. They are more of a liability in my mind, but I may be wrong.
Add 2-3 Life towers/take out 2-3 life pendulums. They're necessary to get your Frogs out, which is key to this deck.
In terms of your card choice in general, don't think of just maxwell's demon; upgrade it if you have the chance. More damage = faster win. Maxwell's Demon can take out one Frog a turn. If you upgrade + fractal it, you can have up to 9 Frogs everytime you play it, adding up to 45 damage aka about 1/4 of AI5's life. Also,
ELECTROCUTOR.
Problems: This is one of those "best case scenario = easy win" decks. If you CAN get that lucky, it's very easy to win. If you don't, then it's much slower than it was intended to be.
RoF. It's an OTK in some ways, and with it, you're as good as gone.
Your choices of elements give you no possible way to add Permanent Control. That's something you have to deal with.
Fractal does indeed sometimes come early, and that's one thing many players have to deal with when playing these decks.
It's not that this deck is essentially bad in all aspects, but without those key cards, your deck is doomed.