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A powerful deck, fun as hell, what not to like.
Pros:
-Fun.
-Not CC prone at all.
-Strong and pretty fast.
-Not many complete shutdowns possible.
-Its a Gravity/Life deck.
-Shields don't hurt it much.
-Isn't hurt if you don't draw a Trebuchet for a while.
Cons:
-Lobo hurts it a lot, but doesn't stop it
-Quanta denial, can stop you at the start, as set up needs a high amount of quanta
-Gravity Shield hurts, still doesn't stop you
-Slowish compared to some rushes, so can be out rushed
-PC control = BAD
-Rewind is not good at all, and can stop this deck if its played early enough
Another variation with a slightly different deck
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Pros compared to first version (Massive Dragons):
-Still not prone to CC
-Strong and slightly faster set up
-Still not many complete shutdowns possible
-Still a Gravity/Life deck
-Shields hurt the damage from Armaggio
-Less initial quanta cost.
-Can take a bit of a hit once you set up (Gravity pull).
-Gravity Shield and shields in general are not important, as real damage is from Trebuchet.
Cons compared to first version (Massive Dragons):
-Lobo hurts it a lot, but doesn't stop it.
-Quanta denial, can stop you at the start, as set up needs a high amount of quanta.
-Slowish compared to some rushes, so can be out rushed.
-PC control = BAD.
-Rewind is not good at all, and can stop this deck if its played early enough.
-No real damage from creatures, therefore you must draw an early Trebuchet.
Note:All ??? are Mitosis