Cisco, I run a leaner, but mostly upgraded, Rainbow deck, and I'm nowhere near 40% against the False Gods. Rainbow is slow - waiting a few extra turns for the quanta to build up to play removal, such as Oytugh or Eagle's Eye, and staring in disgust as I build up useless quanta. And against many false gods (Seism, Incarnate, Morte) I'm in a huge hole before I'm up and running. The False Gods often have multiple threats up in turn 2, and I can't defend much until turn 4 reliably. How do you handle those early turns? Your deck isn't much different than mine....