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Progwolf

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Fish help! (FIre ruSH) https://elementscommunity.org/forum/index.php?topic=11566.msg142149#msg142149
« on: August 19, 2010, 08:35:43 pm »
I use a version of http://elementscommunity.org/forum/index.php/topic,3874.0.html (http://elementscommunity.org/forum/index.php/topic,3874.0.html)
- 1 fire tower
- 1 unstoppable
- 2 ruby dragon
- 1 explosion
+ 1 lava destroyer
+ 1 gavel
+ 1 rage elixir
+ 2 minor phoenix

have a question: what is better?
Photon/RoL or Ball Lightening?

in  turns is better RoL, but in after Ball Lightning are better...

Offline kev

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Re: RoL or Ball Lightning in a Fire Rush? https://elementscommunity.org/forum/index.php?topic=11566.msg142379#msg142379
« Reply #1 on: August 20, 2010, 03:53:27 am »
I like the Ball Lightnings better.  According to jmdt's study (http://elementscommunity.org/forum/index.php/topic,8813.msg111331#msg111331), the unaltered deck wins on average, in 5.89 turns.  So if you start with a RoL, it's a tiny bit better than a Ball.  But you tend to immo whichever is in your starting hand and play the ones you draw for damage.  And Balls make it over shields better.

Progwolf

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Re: Fish help! (FIre ruSH) https://elementscommunity.org/forum/index.php?topic=11566.msg142531#msg142531
« Reply #2 on: August 20, 2010, 01:21:44 pm »
Ok this is the actual version of my deck ( Fish 1.3 )
Code: [Select]
6rl 7dg 7dg 7dg 7dm 7dm 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7ds 7ds 7qb 7qb 7qb 809 809 809 809 809 809 80a 80a

I still have a couple of question:
- explosion or unstoppable?
-more towers?


edit: for the RoL/Ball question, i'm already unsure...

Offline jmdt

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Re: Fish help! (FIre ruSH) https://elementscommunity.org/forum/index.php?topic=11566.msg142620#msg142620
« Reply #3 on: August 20, 2010, 04:01:17 pm »
In 90% of cremeation decks, Ball Lightning are better purely from a burst damage perspective.  Ball Lightnings will shave a turn off a decent % of your games.  RoL are only really preferable if you need the light quanta to power something in you deck.

As far as your deck.  I would try removing 1-2 Ball lightning for Towers and see how it effects performance.  Explosions are more versatile than momentums, but since they use :fire could potentially slow down the deck.  its probably preference on which you like better

 

blarg: