Deck:
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58o 58o 58o 58o 58u 58u 58u 590 590 590 5f0 5f0 5f0 5f0 5fa 5fa 5fa 5fb 5fb 5fb 5rg 5rg 5rg 5rg 5rk 5rk 5ro 5ru 5ru 5ru 8ps
I apologize for any poor formatting - this is my first post. I did review the read-me (
http://elementscommunity.org/forum/deck-help/read-this-before-posting-12113/ [nofollow]) and intend to implement the recommendations therein.
I designed this deck for Level-3 combat; this is primary because I've never been able to crack what makes an effective Level-4 deck.
I have play-tested this deck; it seems to have weaknesses against Dimensional Shield (I have no direct damage nor Psions), Lobotomizer (most of my creatures have special abilities), and it just feels slow.
I am looking for one thing: Identifying the one or two core problems with my deck.
This is a three-element deck:
/
/
.
Energy Sources:
12 pillars (4 of each element) + 3 Gnome Riders + Time Mark
Creatures:
12 creatures
3 Gnome Riders [extra cross-mana / Lava Golem Support]
3 Graboids, 3 Lava Golems, 3 Ghosts of the Past [nice power / cost balance]
Support:
3 Rage Potion [take out critters, beef up Lava Golem in later-game]
2 Reverse Times [take out critters]
1 Eternity [repeatable take out critters]
Limitation(s):
I do have 6 of each existing base card but only a few upgraded cards.
Questions:
Are there better support cards or better combinations of the same cards?
Are there known problems with sufficient mana delivery for these creatures?
Are the other guidelines or recommendations that I could put into practice for this or in application when building other decks?
Thanks!