I have been thinking in this strategy since yesterday but won't have much time to test it and improve it for about a week.
The idea is to protect an inundation and keep a constant mito stuff, making an acceptable damage/turn while suppa charging the bone wall. 3 deaths per turn = 6 walls per turn, so it's a total block against the 5 FGs creatures.
V3.2
Slimmed it a bit, still needs starting speed.
Hover over cards for details, click for permalink
52n 52n 52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 712 712 712 712 714 714 714 71b 71b 71b 77i 77i 7ap 7ap 7ap 7h1 7h1 7h1 7q5 7q5 7q5 7q5 80h 80h 8pk
V3:
This variation consumes less
quanta at the beginning of the game. Boneyards should be enough to fuel 1-2 virus till the end of the game.
1- Sacrifice virus
2 a)- new virus
2 b)- replace virus for condor
V1 didn't operatively work, so it doesn't worth to post it.
As it is now, it may need a faster start.
Any ideas for improvement?