6ts 6ts 6ts 6ts 6ts 6u7 6u8 6u8 6u8 744 744 744 744 744 744 744 744 746 746 746 748 748 748 748 74b 74b 74b 74f 74f 74f
hope this means i get some thoughts from those with the knowledge
the deck runs pretty smoothly on the whole, using butterflys on armagio for perm control and oty's for creature control. Main problem im trying to solve is causing enough damage before decking out.
Only used this deck against AI5 to date, and win ratio stands at 77% out of 350 battles.
Celest: Went with your idea and changed dragons for chargers, but found that this did indeed make winning slightly harder. Ran it for 30 battles and lost to not causing enough damage 7 times. Generally, the deck wins when you are down to last 5 cards, so the point difference in damage surprisingly did effect things more than i thought it would.
When i get time i will try a mixture of dragons and chargers to see how that runs.