I've always wanted to make a considerably cheap quartet. This is what I've came up with:
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5bs 5bs 5bs 5de 5de 5f0 5f0 5f0 5f0 5gi 5gi 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5jm 5jm 5jm 5jm 5oc 5oc 5oc 5oc 5pu 5pu 8pp
Basically, these are what the Nymphs do in this version.
Nymph Queen (
): Spawns more nymphs.
Blue Nymph (
): Main attacker. Spawns Unstable Gases to ignite.
Red Nymph (
): Creature control.
quanta is also used to ignite Gases.
Green Nymph (
): Alternate attack source. Also makes Red Nymphs useful in attack.
Also, for all you quartet-haters, I've come up with this trio:
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5f0 5f0 5f0 5f0 5f0 5gi 5gi 5gi 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5jm 5jm 5jm 5jm 5jm 5oc 5oc 5oc 5oc 5oc 5pu 5pu 5pu 8pp
I've tested both in the Elements Game Simulator and it showed ~77% win rate against Level 3 Elders and a ~70% win rate against Level 4 HB's. I've also tested both about 3 times on Elders and HB's myself and won 2 out of the 3 games.
I just want to know if any improvements can be made to them and still have the first one be a quartet. I would also like you to test it even further if you can.