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guolin

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Electric-Powered Machines https://elementscommunity.org/forum/index.php?topic=12237.msg152641#msg152641
« on: September 05, 2010, 03:38:52 pm »
Hate powering those Machines with old-fashioned steam? Worried that you may run out of fire quanta and watch miserably as your Machines malfunction? No more worries! Now with AetherCorp™'s new Electric-Powered Machines, all you have to do is plug them in into a standard electric socket for 30 minutes, and they'll ravage your enemies for up to 6 hours!

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5ii 5ii 5ii 5ii 5ii 6rq 6rq 6rq 6rq 7dm 7dm 7f2 7f2 7f2 7i6 7i6 7i6 7i6 7i6 7i6 80d 80d 80d 80d 80d 80h 80h 80h 80h 80h
More of a prototype than anything. 3 Fire Pendulums, 6 Water Pendulums. Needs help tweaking.

safko01

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Re: Electric-Powered Machines https://elementscommunity.org/forum/index.php?topic=12237.msg152766#msg152766
« Reply #1 on: September 05, 2010, 08:30:38 pm »
I think twin universes would be more useful than quints in this case.  Yes rewinds will hurt you but they are a rare card in pvp and people will only have a max of 6.  Throw in 2 explosions or so to deal with eternity, eagle's eye, and other weapons/shields that will get in your way.

guolin

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Re: Electric-Powered Machines https://elementscommunity.org/forum/index.php?topic=12237.msg152767#msg152767
« Reply #2 on: September 05, 2010, 08:31:54 pm »
I think twin universes would be more useful than quints in this case.  Yes rewinds will hurt you but they are a rare card in pvp and people will only have a max of 6.  Throw in 2 explosions or so to deal with eternity, eagle's eye, and other weapons/shields that will get in your way.
Hmmm, TU seems interesting. I may try it out.

You mean 2 more explosions?

safko01

  • Guest
Re: Electric-Powered Machines https://elementscommunity.org/forum/index.php?topic=12237.msg153114#msg153114
« Reply #3 on: September 06, 2010, 07:18:49 am »
Try this and let me know how it works.

-1 PS
-5 Quints

+5 PUs
+1 Explosion

unupped or upped doesn't matter

 

blarg: