*Author

Offline manaboy100Topic starter

  • Full Member
  • ***
  • Posts: 417
  • Country: id
  • Reputation Power: 5
  • manaboy100 is a Spark waiting for a buff.
  • *staaaaaaaaaare*
FFQ + Hope + Feral Bond https://elementscommunity.org/forum/index.php?topic=11776.msg144843#msg144843
« on: August 23, 2010, 02:38:14 pm »
Code: [Select]
5oj 5oj 5oj 5oj 5oj 5oj 7af 7af 7af 7af 7af 7af 7am 7am 7am 7am 7k4 7k4 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n5 7n5 7n8 7n8
Any improvement idea?

Strategy: Play the towers, summon Leaf Dragons, summon FFQ, spawn Firefly using mark generated  :life quanta, FF generate:light, Leaf Dragon use photosynthesis, Use Feral Bond, Use Hope, keep summoning FF
*staaaaaaaaaare*

Offline Dragoon

  • Hero Member
  • *****
  • Posts: 1551
  • Reputation Power: 0
  • Dragoon hides under a Cloak.
  • Awards: Slice of Elements 10th Birthday CakeWinner of Team PvP #5Winner of Rags to Riches - PvP Event
Re: FFQ + Hope + Feral Bond https://elementscommunity.org/forum/index.php?topic=11776.msg144863#msg144863
« Reply #1 on: August 23, 2010, 03:30:54 pm »
I'm not sure if you need both Wings and Hope in this deck.  I'd replace the Wings with a 3rd Hope and EE.  Also, try using Wind Pendulums in place of your Wind Towers and Leaf Dragons.  You have a higher chance to get a 2nd turn FFQ out (42% vs. 6% with your deck) plus you get the bonus of not having to worry about a very weak linchpin to keep your deck going (I'm talking about the Leaf Dragon).

Offline manaboy100Topic starter

  • Full Member
  • ***
  • Posts: 417
  • Country: id
  • Reputation Power: 5
  • manaboy100 is a Spark waiting for a buff.
  • *staaaaaaaaaare*
Re: FFQ + Hope + Feral Bond https://elementscommunity.org/forum/index.php?topic=11776.msg145398#msg145398
« Reply #2 on: August 24, 2010, 08:20:44 am »
I'm not sure if you need both Wings and Hope in this deck.  I'd replace the Wings with a 3rd Hope and EE.  Also, try using Wind Pendulums in place of your Wind Towers and Leaf Dragons.  You have a higher chance to get a 2nd turn FFQ out (42% vs. 6% with your deck) plus you get the bonus of not having to worry about a very weak linchpin to keep your deck going (I'm talking about the Leaf Dragon).
Wings are for stalling purpose :) And since Pendulums producing the quanta in the end of the turn and only once, maybe change some of the Air Towers into Air Pendulum?
*staaaaaaaaaare*

Offline coinich

  • Hero Member
  • *****
  • Posts: 1557
  • Reputation Power: 19
  • coinich is a Blue Crawler starting to think about his first run.coinich is a Blue Crawler starting to think about his first run.coinich is a Blue Crawler starting to think about his first run.
  • Old to Elements
  • Awards: War #5 Winner - Team Aether
Re: FFQ + Hope + Feral Bond https://elementscommunity.org/forum/index.php?topic=11776.msg145471#msg145471
« Reply #3 on: August 24, 2010, 12:10:13 pm »
A few tweaks:

Code: [Select]
5lk 5lk 5oj 5oj 5oj 5oj 5oj 7af 7af 7af 7af 7am 7am 7am 7am 7k4 7ms 7ms 7ms 7ms 7ms 7ms 7n2 7n5 7n5 7n5 7oe 7oe 7oe 7oe
You could take out an EE, but if you did I'd suggest removing the Animate Weapon as well, and possibly replace them with a Leaf Dragon and possibly another Air Tower.  ???s are Air Pendulums.

Offline ~Napalm

  • Hero Member
  • *****
  • Posts: 1643
  • Country: us
  • Reputation Power: 25
  • ~Napalm is a proud Wyrm taking wing for the first time.~Napalm is a proud Wyrm taking wing for the first time.~Napalm is a proud Wyrm taking wing for the first time.~Napalm is a proud Wyrm taking wing for the first time.~Napalm is a proud Wyrm taking wing for the first time.
  • Nerf the Shards, Buff the Cards!
  • Awards: 4th Trials - Master of Fire3rd Trials - Master of FireWar #3 Winner - Team FireWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament WinnerWeekly Tournament Winner
Re: FFQ + Hope + Feral Bond https://elementscommunity.org/forum/index.php?topic=11776.msg158923#msg158923
« Reply #4 on: September 15, 2010, 06:14:01 am »
 
I'm not sure if you need both Wings and Hope in this deck.  I'd replace the Wings with a 3rd Hope and EE.  Also, try using Wind Pendulums in place of your Wind Towers and Leaf Dragons.  You have a higher chance to get a 2nd turn FFQ out (42% vs. 6% with your deck) plus you get the bonus of not having to worry about a very weak linchpin to keep your deck going (I'm talking about the Leaf Dragon).
Wings are for stalling purpose :) And since Pendulums producing the quanta in the end of the turn and only once, maybe change some of the Air Towers into Air Pendulum?
Would Fog trump Wings for stall purposes? Much cheaper, so it doesn't interfere with your Queens as much.
"Of course you should fight fire with fire. You should fight everything with fire."

 

anything
blarg: