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andy80528052

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farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117064#msg117064
« on: July 17, 2010, 11:11:06 pm »
what do you think of this deck i made in the trainer? please comment
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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dl 7dm 7dn 7dn 7dn 7dn 7dn 7dn 7n2 7n2 7n2 7n2 7n2

eh pewwwp

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117133#msg117133
« Reply #1 on: July 18, 2010, 01:33:52 am »
not enough permanent control and the buckler can be destroyed easily, so scrap the buckler and add another explosion, maybe do the same to a pillar

andy80528052

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117138#msg117138
« Reply #2 on: July 18, 2010, 01:37:04 am »
thanks i agree

Retribution

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117142#msg117142
« Reply #3 on: July 18, 2010, 01:40:09 am »
Some possible additions:

Rain of Fire is a good field control.
Shard of gratitude help keep you alive while you hit them hard.
Another explosion.

And fire buckler is a very good addition actually, it owns pesky RoL + Hope and FFQ decks, if you don't draw an RoF, and you don't have to draw it if the enemy has darkness or fire quantum to get rid of it or steal it.

Offline plastiqe

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117147#msg117147
« Reply #4 on: July 18, 2010, 01:45:53 am »
Personally I find flying Fahrenheit slow, and your deck has very little in the way of control.  Squeezing in 6x Fire Lance would help because they can be used both to deal with opposing creatures and for the killshot.  I'd suggest cutting down to 4x Fah 3x Flying Wep to make room.

I don't think SoG fits without control to go along with it and 11 cards devoted to flying Fah doesn't leave much room.  Another thing you could try is mark of air with some Wings shields for defence.

andy80528052

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117148#msg117148
« Reply #5 on: July 18, 2010, 01:46:34 am »
yeah i could see that too i am not sure the best way to go with this deck cause i want to keep the card count as low as possible

eh pewwwp

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117150#msg117150
« Reply #6 on: July 18, 2010, 01:53:22 am »
ok so i've been messing around with lvl three only, and this had a 100% rate in 9 matches
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7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dk 7dk 7dk 7dk 7dk 7dk 7dm 7dm 7dm 7dn 7dn 7dn 7dn 7n2 7n2 7n2

with this being a mono fire deck, that's in my eyes is a double no no for SoG, it''s supposed to be a suicide kind of rush kinda thing, and it sucks up valuable  :fire

andy80528052

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Re: farenheit https://elementscommunity.org/forum/index.php?topic=9824.msg117156#msg117156
« Reply #7 on: July 18, 2010, 02:00:27 am »
that deck seems good thanks alot hey can some of you guys check out my post for ultimate poinson decks that would be my favorite kind of deck to make

 

anything
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