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Sauliusp

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Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235438#msg235438
« on: December 29, 2010, 09:28:51 am »
   This deck is very fun to play and against most players and AI3 it perfoms well. Against AI3 i have about 90% win ratio.
   Problem for this deck is all Rainbow decks, even AI with rainbow deck wining against me 90%.
   Again Maxwells Demons it strugless too.

   How to improve it to have a chance against rainbows?

Earth mark

13 Obsidian Pillar
6 Devourers
5 Black Dragons
4 Steal
3 Drain Life
2 Dusk Mantle
1 Vampire Stilleto
3 Earthquake

Total 37 cards.

Offline Demagog

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235441#msg235441
« Reply #1 on: December 29, 2010, 09:47:26 am »
You'll want the deck as small as possible.

earth mark
4x darkness pillars
4x darkness pendulums
6x devourers
6x gargoyles
6x EQ
2x steal
2x liquid shadow

You shouldn't need defense since you should get them in a lockdown almost always. The shadows give you a bit of healing for EM's and a bit of control if you just want to kill the single creature they manage to get out. Steals are for any pillars they play, or any other permanents if you didn't get them in an early lock. If you feel there isn't enough quanta in the deck, remove an EQ and the shadows for one pendulum and two pillars.

Sauliusp

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235445#msg235445
« Reply #2 on: December 29, 2010, 10:01:28 am »
You'll want the deck as small as possible.

earth mark
4x darkness pillars
4x darkness pendulums
6x devourers
6x gargoyles
6x EQ
2x steal
2x liquid shadow

You shouldn't need defense since you should get them in a lockdown almost always. The shadows give you a bit of healing for EM's and a bit of control if you just want to kill the single creature they manage to get out. Steals are for any pillars they play, or any other permanents if you didn't get them in an early lock. If you feel there isn't enough quanta in the deck, remove an EQ and the shadows for one pendulum and two pillars.
You think, what one Vampire Stilleto for 1 quantum isnt worth?
Liquid Shadow is better than Life Stealing?
6 Earthquakes isnt too much, maybee 5 and one more Steal?
Gargoyles are cheaper, but Dragons do more damage, why you prefer them instead of Dragons?

Sorry for questions, but im new to this game.

Sauliusp

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235462#msg235462
« Reply #3 on: December 29, 2010, 10:53:49 am »
Thanks

Liquid Shadow is great, Maxwells Demons hate it.
Gargoyles is good but upgraded version is more important, now im using 3 Dragons and 2 Gargoyles.

Offline TheonlyrealBeef

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235464#msg235464
« Reply #4 on: December 29, 2010, 11:06:13 am »
I like pictures:
Code: [Select]
593 593 593 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 5up 5up 5ur 5us 5us 5usDemagog's suggestion sound alright, Gargoyles can use :earth to increase their hp to 23, making them a perfect target for Liquid Shadow at that point (dragons have only 5), since the damage it does takes 23 turns to kill the Gargoyle, while causing the Gargoyle to heal you. So Liquid Shadow is life stealing.

-1 Devourer +1 Dusk Mantle and -1 Gargoyle +1 Vampire Stilleto are both good options for that deck though.

Code: [Select]
593 593 593 593 593 593 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5uu 5uu 5uv 5uv 5uv 5uv 5uv 5uv 606 606 606 606

Sauliusp

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235478#msg235478
« Reply #5 on: December 29, 2010, 12:01:57 pm »
   Thank you very much

  I tryed before Life, Earth and Aether Rush decks, but they are very boring for my taste.
Like i understand Optimal Deck size is 30-40. 30 is exelent, 40 is a little bit complicated and not so stable, right?
But 30 cards in more decks isnt inought to get all interesting cards.

Offline TheonlyrealBeef

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235479#msg235479
« Reply #6 on: December 29, 2010, 12:06:24 pm »
   Thank you very much

  I tryed before Life, Earth and Aether Rush decks, but they are very boring for my taste.
Like i understand Optimal Deck size is 30-40. 30 is exelent, 40 is a little bit complicated and not so stable, right?
But 30 cards in more decks isnt inought to get all interesting cards.
Fast decks should have 30 cards, if a deck doesn't rely on getting certain cards early on, like this deck prefers early Devourers and Earthquakes, you could easily make the deck larger. Decks that rely on stalling, and have limited damage, should have quite large decks, or you would deck yourself out.

Sauliusp

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235498#msg235498
« Reply #7 on: December 29, 2010, 01:31:05 pm »
Can you explain me "Stalling"?
How it works, important things, downsides and etc?

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235508#msg235508
« Reply #8 on: December 29, 2010, 01:49:56 pm »
Can you explain me "Stalling"?
How it works, important things, downsides and etc?
You prevent the opponent from doing damage with control (Fire Bolt, Thunderbolt, Otyugh, etcetera) and/or shields while healing what damage they do. This gives you a lot of time to setup your strategy, or to just deck your opponent out (boring).

The biggest weakness of stall decks would be denial decks (like this Darkness/Earth deck).

Sauliusp

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Re: Darkness+Earth (Need some advice for my deck) https://elementscommunity.org/forum/index.php?topic=18494.msg235509#msg235509
« Reply #9 on: December 29, 2010, 01:56:18 pm »
Can you explain me "Stalling"?
How it works, important things, downsides and etc?
You prevent the opponent from doing damage with control (Fire Bolt, Thunderbolt, Otyugh, etcetera) and/or shields while healing what damage they do. This gives you a lot of time to setup your strategy, or to just deck your opponent out (boring).

The biggest weakness of stall decks would be denial decks (like this Darkness/Earth deck).
Souds what i found my deck type. For me always was boring just go straight and be dependable on luck or brutuality.

 

blarg: