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Requiem

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Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg320813#msg320813
« on: April 27, 2011, 12:54:32 am »
Hello there,

I stumbeled across the Elements game a couple of days ago and have to say i really got to like it.
Now I wanted to share what I evolved out of my cards so far that has done quite well so far. (gained 3000electron so far with it on elder games with it on two evenings)
Before that deck I tried myself on a Life/Air Firefly Queen-Empathy (did underwhelming for me) and a Death/Darkness Parasite/Boneyard Deck (actually did quite ok)

Hover over cards for details, click for permalink
Deck import code : [Select]
593 593 593 593 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5ul 5um 5um 5um 5um 5um 5um 5uo 5up 5up 5up 5up 5us 5us 5us 606 606 606 7tb 8pm


What I like about this Deck is the Synergy between Devourers and Earthquake/Steal: Once you have 2 or more devourers and stripped down all of your opponents Pillars/Pendulums they are basically locked out of the game. All you need to do at this point is playing one of your winconditions and regain any life lost so far (if any).

As you can see i already Invested in upgrading the Vampire Dagger. What I would like advise on is if I should upgrade other cards in there (and which? my guess would be on Pillars/earthquakes to get my opponent locked out faster) and If there was any chance to get this deck taking a chance against better opponents than Elder? (which seems hopeless to me now, as flase gods have tripple marks and upgraded pillars).

Of course any general advise is welcomed, too. :)

Thiefboy109

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Re: Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg322943#msg322943
« Reply #1 on: April 29, 2011, 09:10:24 pm »
First...
It would be better to invest in a False God deck before working on this.

But the upgrades...
First, upgrade the Earthquakes.

Also, I perfer a deck called Pestal.
It is a  :darkness/ :aether combination that focuses on using fractal to make a massive amount of pests.
That one doesn't have Earthquakes though...

wildgoldenpk

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Re: Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg328217#msg328217
« Reply #2 on: May 06, 2011, 08:55:10 am »
Do you want a deck for farming elders?

Offline Demagog

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Re: Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg328228#msg328228
« Reply #3 on: May 06, 2011, 10:12:23 am »
For that deck, -1 steal +1 dragon.

If you would rather try a different style:

Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 593 593 593 593 593 5aa 5aa 5aa 5aa 5um 5um 5um 5um 5um 5um 5up 5up 8pt


Anything similar to that works well.

Re: Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg328237#msg328237
« Reply #4 on: May 06, 2011, 11:15:30 am »
Personally, in Demagog's deck I would switch one Shrieker and one Pendulum for two Titanium Shields... or Dusk Mantles if you like the RNG.

Offline YoungSot

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Re: Darkness - Earth Quantum Denial https://elementscommunity.org/forum/index.php?topic=25153.msg374424#msg374424
« Reply #5 on: August 01, 2011, 08:51:34 pm »
As Thiefboy already noted, the earthquakes are your best choice to upgrade first. As I'm sure you are aware of from playing your deck previously, the early rounds are critical when you're trying to quanta lock your opponent. That 1 point cost reduction from upping EQ to Quicksand can often allow you to get your first or second EQ out one round earlier. Following the same logic, with your deck I would probably upgrade the pillars and pendulums next, so that you can often play a devourer on your very first turn. In it's current unupped form, it looks to me like your EQs will often come out slower than we'd like, due to the relatively high likelihood of drawing no early pendulums and having to power them solely off your mark. One solution to this would be to move towards a more pend heavy build, and change some of the darkness cards into earth cards in order to make use of the excess earth quanta left after the initial flurry of EQ.
Here's one example of such a build:
Hover over cards for details, click for permalink
Deck import code : [Select]
593 593 593 593 596 596 596 596 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 606 606 606 606 606 606 606 606 606 606 7tb 8pm

The Wardens are somewhat underused by many players. I like them, and in a deck like this they're great for shutting down whatever gets past your quanta lock. They're susceptible to creature control, but they can handle enemies with high health, which is difficult to do with just drain life.



 

blarg: Requiem,Demagog,YoungSot