One type of deck you could try in terms of control is a Earth/Darkness duo that focuses on denying the opponent of any quantum so they can't play cards.
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The above deck is a deck that is based on decking your opponent out, with Stone Skins and the Vampire Dagger to help you get an EM. Iridium Wardens and Basilisk Blood handle creatures, while Pests and Earthquake deals with quantum supply. Steal handles any pesky permanents and can even let get a few good ones like SoGs from the opponent to speed up healing or get a better shields.
It also helps if you try to make the deck in question against a specific opponent - for example the above deck is probably best for AI3 and PvP1. If you're going for an Arena based deck, you'll probably want to add more damage sources since it's unlikely you'll deck your opponent out.
Possible Mods:
- +Vampire Dagger , -Titanium Shield - Makes your only source of damage less vulnerable to PC, although you'll have to steal an opponent's shield.
- Add Drain Life - In the long run, the Pests will eventually generate a lot of unused quantum, so you also try adding Drain Life to use on the opponent for damage and healing. I would suggest removing a few Earth cards (2 Earth Pillars and 2 BBs for 4 Drain Life is one possible mod). This causes your quantum to become a bit more tight early on though.
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Try playing with this deck a bit, and then customizing it to fit your playstyle.
Have fun!