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Robotocracy

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Cancer Deck https://elementscommunity.org/forum/index.php?topic=6303.msg65345#msg65345
« on: May 08, 2010, 03:36:27 pm »
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52g 52g 52g 52g 52g 52g 52g 52n 52n 52o 52q 52r 52s 52s 52s 5bs 5bs 5bs 5c6 5c6 5c6 5l9 5l9 5l9 5uk 5uk 5uk 5up 5up 5uq
This is my Cancer Deck. It has some pretty odd combinations of elements going on, but I think it has a very unique strategy.  You use aflatoxin on photons or skeletons from your boneyard.  The idea is that malignant cell + empathetic bonds = massive healing every turn.  Use steal to get rid of shields, although emerald shield can be problematic.
It would be extremely useful if they made malignant cell count as a death creature.  Or almost as useful if they allowed plague to target your own creatures.
Right now the deck beats lvl 3s about 50% of the time.  Anyone have any suggestions on how to make it work better?

Onafets

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Re: Cancer Deck https://elementscommunity.org/forum/index.php?topic=6303.msg66311#msg66311
« Reply #1 on: May 10, 2010, 02:15:49 pm »
3 elements are too much in my opinion.
you can try to remove the darkness cards, and try to win with arsenic/poisons healing yourself to make the game last long.

finkel

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Re: Cancer Deck https://elementscommunity.org/forum/index.php?topic=6303.msg69662#msg69662
« Reply #2 on: May 16, 2010, 05:06:49 pm »
if that's the idea, then focus on it! 4 empathetic bonds, at least 5-6 emerald pillars to pay for them, 10 or so bone pillars, and then after 4-5 aflotoxins you still have room for 5-6 darkness cards, such as your steal, nightfall, etc.

 

anything
blarg: