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Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242338#msg242338
« on: January 07, 2011, 11:24:17 am »
Hey guys i just finished making my first "original" deck.

And by original i mean, the first one i didnt use google to find  ;D

I realise this has probably been done before, but i am still new, and i dont claim this as MY deck. Although i did think of it alone.

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5bs 5bs 5bu 5bu 5c0 5c0 5c2 5c2 5c2 5c2 5c7 5c7 5c7 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 5de 5de 5de 5de 5de 61o 61o 61o 61o 61o 61o 61r 61r
I was running a variation without the Horned Toad and Cockatrice, and i think it only had 2 heals (Originally) so it was only 30 cards. It works ok i suppose but i would like some some verification before i upgrade it.

The idea was to adrenline the scorpions and then P.U them.  I added the toads n cockatrice to give it more damage.

I have noticed my main weaknesses are nearly ANY shield (appart from weight) and reign of fire/ pandemoniom. Owls Eye/ Flying weapon/Crusaders kill this deck also.

funplay

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Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242394#msg242394
« Reply #1 on: January 07, 2011, 01:52:08 pm »
First: Nice deck idea, already quite focussed.  :)

Second: I dont have the time to do some actual testing and calculations with your build, so my comments maybe wrong...

Concerning the weaknesses of your deck: I dont see any chance to do anything about this without changing the deck that much that it becomes a completely different deck...the only thing i would try is to:
- speed the deck up as much as possible
- shrink it to 30 cards to focus on your main idea

My ideas:
- switch mark to aether
-  remove aether pillars, keep about 5 life pendulums, add some more emerald pillars OR maybe replacing the pendulums for aether pillars...not sure
-> this way you might be able to play PU faster then before, while still being able to play scorp/adrena as fast as before?
For further information about quanta issues, you might want check calculations of the quanta index (http://elementscommunity.org/forum/index.php/topic,5676)

- though additional damage maybe nice, the additional creatures pervent you from drawing your scorpions
-> maybe remove frogs and cockatrices (really not sure about this)

- remove 1-2 heals, add 1 PU
-> you want to have as many buffed scorps on the field ASAP, so another PU increases your chances to draw one early

The deck might then look like this:
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5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5c2 5c2 5c7 5c7 5c7 5c7 5c7 5c8 5c8 5c8 5c8 5c8 5c8 5de 5de 5de 5de 5de 61r 61r 61r
As i mentioned before, i am not really sure, if my ideas actually make this deck better...but thats what i would try^^

last point: what opponents do you want to face with your deck? AI3 or PvP?

Edit: just reread your initial post...though its up to you and i dont know about your card base, i would not recommend it that this be your first upped deck...no offence, but there are more efficient builds, imho...

Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242396#msg242396
« Reply #2 on: January 07, 2011, 02:03:20 pm »
Well i mostly farm AI3 but i was trying to build this as a fun PvP deck.  I am going to try your changes it seems a little more solid your way. Before i was sometimes having problems getting aether quanta.  I will try your changes and post my results.
Like i said though, this is mostly just a fun build, if it goes well on PvP1 i might upgrade. Unless someone thinks its a waste of electrum (I am only 4 days into this game so i dont have much)

Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242410#msg242410
« Reply #3 on: January 07, 2011, 02:44:38 pm »
I like it.

I think its a glitch magnet though, or perhaps thats just me.

My first PvP i kicked ass according to plan. It was a  :time deck i think it was standard  :(

Second PvP and at the end of turn for im thinking sweet, next turn i play adrenaline and P.U combo.. and the game ended saying i won.

Third PvP I kicked ass again, against a  :darkness :light crusader deck with 40+ cards, he didnt get his vamp stillettos out. Apparently he had three. So i think i won on luck (welcome to elements)

Fourth PvP i was kicking ass, but on turn 5 it randomly ended and said i lost. I think as a way of making up for the free win i got  8)

All in all it does what i want it to do. The Aether quanta feels well balanced, and with a good draw i can P.U by turn 5. With a bad draw anything can happen.

Thanks for your help i hope other people try this out aswell.

On AI3 it works... but i didnt play too many... im gonna "estimate" around a 30% in rate. But it is a fun deck i cant wait to vs my brother PvP

Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242414#msg242414
« Reply #4 on: January 07, 2011, 02:50:41 pm »
Edit: just reread your initial post...though its up to you and i dont know about your card base, i would not recommend it that this be your first upped deck...no offence, but there are more efficient builds, imho...
I just reread your initial post  :P and ty for this i shall wait till i am more experienced, at the momment all im am upgrading is shards.

funplay

  • Guest
Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242424#msg242424
« Reply #5 on: January 07, 2011, 03:06:14 pm »
Edit: just reread your initial post...though its up to you and i dont know about your card base, i would not recommend it that this be your first upped deck...no offence, but there are more efficient builds, imho...
I just reread your initial post  :P and ty for this i shall wait till i am more experienced, at the momment all im am upgrading is shards.
Upgrading 6 Shards of Gratitude is never wrong... :P But i would recommend:

- Though its tempting, i would simply collect some electrum at the beginning...not upgrading anything...perhaps saving about 6K electrum.

Then:

- make up your mind how you want to collect big amounts of electrum...
 
FG farming: fast electrum gain by winning some upped cards, can be quite challenging (fun?)
but you will loose quite some games (at least 50%, probably even more at the beginning) and not earning much score and your a bit dependent on luck (spins)

or

excessive AI3 farming: fast electrum by winning often and fast (4-7 turns),increasing your money and score with a steady flow
but can become quite boring after doing MANY fights...

Once you decided, serach the forums for a deck (there are some really efficient ones), build it and start gaining electrum.

Dont get me wrong: There is nothing wrong with playing self-built fun decks...this game is about having FUN in the first place!

But as you need INSANE amounts of electrum to build upped decks, most people sooner or later, come to the point where efficiency dominates...

Re: Can you improve on this? https://elementscommunity.org/forum/index.php?topic=19017.msg242452#msg242452
« Reply #6 on: January 07, 2011, 03:54:00 pm »
Yeah so far i have been farming AI3 with the no-land stompy deck.
I usually win around turn 7, so i am able to farm alot of electrum.
Although i have this bad habit of buying completely new decks, so far i have spent about 5k electrum, and i only have one upped card. :P But like you said this game is about fun and thats what i am doing.  Usually i will farm about 1.5k with the no-land stompy and then build a new deck and go into PvP1.  But i think i have the perfect idea for a deck.  And when i mean perfect... i mean... like OMGWTF type of deck. I REALLY want to share it. but its so uber i dont think i should lol.  Lets put it this way, imagine using fractal on a dragon and being able to play every single dragon in your hand, around turn 8 or so.  (WITH A GOOD DRAW)  and it only needs 4 upped cards.  8)
Hopefully i will have it built in a few days. Then i shall share it.

 

blarg: