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legueu

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Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg240170#msg240170
« on: January 04, 2011, 07:36:27 am »
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Hello, first post ever, I love the fractal scarabs, but it's often too slow, moslty in PvP any advices?

18237

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg240252#msg240252
« Reply #1 on: January 04, 2011, 11:55:17 am »
I'm no expert at fractal scarab decks but i'll try...

You look like you have way too much gravity quanta. maybe just change mark to gravity,-1 chimera -9 gravity pendulums, and + 10 aether pillars. you should be able to pull of fractal a lot faster now. Maybe you could switch out 1 or 2 time pillars for precog since scarabs only cost 2  :time quanta and you want speed.

If you really really want the chimera in there for a killing blow through shields, I'd suggest replacing 2 time factories for 2 aether pillars and 3 gravity pendulums for aether pillars. In pvp this deck will probably get outrushed because its too slow with no stall or healling though, and i can't figure out how to do that without making deck over 30 cards/totally changing deck into pharaoh deck/rares such as SoG. You could try adding 2 procrastination but the chances of drawing them before getting outrushed isn't exactly ideal.

Try out my suggestions and see if its any better.

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg240272#msg240272
« Reply #2 on: January 04, 2011, 12:56:53 pm »
Aether Pends instead of time pillars and mark of Time.

That will speed it up a lot.

And -1 Chimera +1 fractal.

legueu

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg240326#msg240326
« Reply #3 on: January 04, 2011, 03:03:28 pm »
Aether pendulum with time is working well thanks.
For AI3 and AI5 I keep the Chimera but for pvp it's mostly useless (from what I experienced this far) so I will go for the fractal.


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puppy33333

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg243870#msg243870
« Reply #4 on: January 09, 2011, 12:16:52 pm »
No offense but i HATE chimera. It's like the worst card ever. Reverse time, mutation, all your creatures just got owned.

legueu

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg249636#msg249636
« Reply #5 on: January 17, 2011, 01:28:39 am »
It make a great "epic finishing blow of ultimate destruction" or something like that :P

Wynden

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg254972#msg254972
« Reply #6 on: January 23, 2011, 06:34:40 am »
I'm no expert at fractal scarab decks but i'll try...

You look like you have way too much gravity quanta. maybe just change mark to gravity,-1 chimera -9 gravity pendulums, and + 10 aether pillars. you should be able to pull of fractal a lot faster now. Maybe you could switch out 1 or 2 time pillars for precog since scarabs only cost 2  :time quanta and you want speed.
Try out my suggestions and see if its any better.
That would be a HORRIBLE mistake; Scarabs have to eat sometime, you know.  ;)
That said, you do have an awful lot :gravity pendulums. I would trade about 3 for :aether pillars. Chimera is a great card in tandem with Scarab, especially with swarm effect happening - however, that might be a card to take into account carefully because if it comes in early game, it's a dead card in so many ways. If you find a good time to throw it out as a meatshield, DO IT! Make sure you time it right, because its health is exponential with scarabs.

+Catapults
When your fractal Scarabs really get going, catapults will make this deck a nightmare.

+Momentum
Momentum can let your creatures bypass shields, which can prove helpful in many situations.

+Titan, if you have one.
If you have space for a weapon, might as well use it.  ;)

When it comes, +Acceleration.
Easy idea. It'll give you a lot more pure damage, and scarabs will survive, with their high health.

Of course, all this advice is towards your original, which I like better. :aether Mark means that your fractal begins charging up the moment you start the match, and it's the game-changing card in most of the decks. Without it, your creatures cap at some 3 or 4/6.

18237

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Re: Too slow? https://elementscommunity.org/forum/index.php?topic=18834.msg256008#msg256008
« Reply #7 on: January 24, 2011, 07:40:56 am »
I'm no expert at fractal scarab decks but i'll try...

You look like you have way too much gravity quanta. maybe just change mark to gravity,-1 chimera -9 gravity pendulums, and + 10 aether pillars. you should be able to pull of fractal a lot faster now. Maybe you could switch out 1 or 2 time pillars for precog since scarabs only cost 2  :time quanta and you want speed.
Try out my suggestions and see if its any better.
That would be a HORRIBLE mistake; Scarabs have to eat sometime, you know.  ;)
That said, you do have an awful lot :gravity pendulums. I would trade about 3 for :aether pillars. Chimera is a great card in tandem with Scarab, especially with swarm effect happening - however, that might be a card to take into account carefully because if it comes in early game, it's a dead card in so many ways. If you find a good time to throw it out as a meatshield, DO IT! Make sure you time it right, because its health is exponential with scarabs.

+Catapults
When your fractal Scarabs really get going, catapults will make this deck a nightmare.

+Momentum
Momentum can let your creatures bypass shields, which can prove helpful in many situations.

+Titan, if you have one.
If you have space for a weapon, might as well use it.  ;)

When it comes, +Acceleration.
Easy idea. It'll give you a lot more pure damage, and scarabs will survive, with their high health.

Of course, all this advice is towards your original, which I like better. :aether Mark means that your fractal begins charging up the moment you start the match, and it's the game-changing card in most of the decks. Without it, your creatures cap at some 3 or 4/6.
Its entirely possible to run a scarab deck powered solely by mark, I use a pharaoh deck powered by mark of gravity and it works fine. You really don't need that much gravity quanta if you take out chimera

 

anything
blarg: