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osanseviero

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TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244405#msg244405
« on: January 10, 2011, 05:04:02 am »
Code: [Select]
58o 58o 58o 58o 58o 58o 590 590 593 593 593 593 5rk 5rk 5rk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5up 5up 5up 5up
This is my deck, the purpose of this deck is that if you are lucky you can make the enemy to win no cards

8 Obsidian Pillar
6 Devourer
6 Steal
6 Earth Pillar
4 Earthquake
6 Reverse Time
3 Graboid
2 Golden Hourglass
1 Eternity
Mark of Time

Thats what i am trying to do...any more ideas

Offline omegareaper7

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244458#msg244458
« Reply #1 on: January 10, 2011, 08:23:38 am »
as is now, you only have two creatures for dealing damage, you need more if you expect to win a lot at all.
i would honestly drop the graboids most earth pillars and the time part entirely for gargoyles and vampires/dragons.
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BloodAngel

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244523#msg244523
« Reply #2 on: January 10, 2011, 02:21:44 pm »
as i haven't tried the deck my comments might be a bit off,
but i'll give it a go anyways :)

As stated above, remove the graboids/reverse time and switch your mark to  :earth

It seems that you are going for heavy quantum denial, so you want those earthquakes a.s.a.p.
Then deny them even more with the devourers and steal any pillars/permanents they got out, correct me if im wrong.
+ you need some damage (gargoyles & dragons)

To get all this fast & balanced i suggest the following changes:

Get it down to 30 cards

remove your reverse time, graboids  and your stone pillars

change mark to  :earth
+ 2 Earthquakes (brings you to 6)
+ 5 Darkness pendulums
+ 6 Gargoyles (with stone form its a 5/23)
- 4 Darkness pillar
- 3 Steals

which brings you to:
Code: [Select]
593 593 593 593 593 593 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5up 5uv 5uv 5uv 5uv 5uv 5uv 606 606 606 606 606If you would like to go for a bit slower but more EM like technique then you might want to do - one pendulum - one steal + 2 Liquid shadow (cast one the stone form gargoyle -> 23 turns +5 health)


hope it helped

Edit: typo


killybob

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244553#msg244553
« Reply #3 on: January 10, 2011, 04:00:49 pm »
i usually find that more than two elements gets a little complex (except for rainbow decks) so yes, do get rid of the reverse times and change to  :earth. also, i think that if you took away a couple of steals (i personally find 3 steals perfectly adequate for the control factor) and replace them with gargoyles. the liquid shadow is a good idea on the gargoyles if you can manage it, other than that, i reckon you've struck gold there and found yourself a fantastic tactic. good luck  :)

BloodAngel

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244580#msg244580
« Reply #4 on: January 10, 2011, 04:54:18 pm »
just did a quick 10 matches against Ai3 to try my version (not in the trainer)

Won: 9
Lost: 1 (no pillars + oty on the other side)
EM: 2

it isn't a really fast deck because it needs some time, but its steady and performs well.
Perhaps add a nightfall/ bolts, not sure about that tho, but i found myself with a lot of excess quanta (60+) and just waiting on the gargoyles for the punch,

so if you would like to try out this version:
Code: [Select]
593 593 593 593 593 593 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5up 5uv 5uv 5uv 5uv 5uv 5uv 606 606 606 606 606
then: - 1 steal - 1 pillar + 2 liquid shadow
and: - 1steal - 1 pillar + 2 nightfall
and: - 1 steal - 1 pillar + 2 drain life
or even:  - 1 steal - 1 pillar + 2 dragons (but that might be a bit quanta heavy)

all play a quick 20 matches or so and tell me which fits best, (normally i'd do it, but i lack time, studies ftw.)

osanseviero

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244719#msg244719
« Reply #5 on: January 10, 2011, 10:29:48 pm »
As i said before, that is my first deck, what i am trying to do is this:
8 Obsidian Pillar
6 Devourer
6 Steal
6 Earth Pillar
4 Earthquake
6 Reverse Time
3 Graboid
2 Golden Hourglass
1 Eternity
Mark of Time

Time is needed to the golden hourglass and reverse time, that can be of a really good use when all my devourers are set in desk, since then i could take out all strong enemies. I really dont want time pilars because that would make my deck of lots of cards.
For the agressive problem, i could add 2 or 3 graboids, or some "drain life" since i finish battles with more than 60 dark things.
For having so many cards, my deck is slow so i need lots of cards. Maybe i could also add a black dragon.


Offline tyranim

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244728#msg244728
« Reply #6 on: January 10, 2011, 10:45:00 pm »
there are only 2 sources of damage in this deck, and 6 VERY unreliable sources of damage. i would DEFINITELY suggest more offense. also, your "reliable" sources of damage are too susseptable (probably killed the spelling) to cc. ive actually been working on a "new" earth-darkness deck (im leaning towards stall now). im not liking the results im getting though...
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osanseviero

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244796#msg244796
« Reply #7 on: January 11, 2011, 01:05:27 am »
so should i add 2 graboids and 2 black dragons?

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg244819#msg244819
« Reply #8 on: January 11, 2011, 01:31:55 am »
just did a quick 10 matches against Ai3 to try my version (not in the trainer)

Won: 9
Lost: 1 (no pillars + oty on the other side)
EM: 2

it isn't a really fast deck because it needs some time, but its steady and performs well.
Perhaps add a nightfall/ bolts, not sure about that tho, but i found myself with a lot of excess quanta (60+) and just waiting on the gargoyles for the punch,

so if you would like to try out this version:
Code: [Select]
593 593 593 593 593 593 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5up 5uv 5uv 5uv 5uv 5uv 5uv 606 606 606 606 606
then: - 1 steal - 1 pillar + 2 liquid shadow
and: - 1steal - 1 pillar + 2 nightfall
and: - 1 steal - 1 pillar + 2 drain life
or even:  - 1 steal - 1 pillar + 2 dragons (but that might be a bit quanta heavy)

all play a quick 20 matches or so and tell me which fits best, (normally i'd do it, but i lack time, studies ftw.)
Put in 6 LS, drop the earthquakes.

BloodAngel

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Re: TIME: Drainer dark-earth rush https://elementscommunity.org/forum/index.php?topic=19228.msg245109#msg245109
« Reply #9 on: January 11, 2011, 02:21:57 pm »
so should i add 2 graboids and 2 black dragons?
Once again, i would just remove the aspect of time, you do not need it!
The enemy getting out one or two creatures isn't a big treat, if you add in some Liquid shadow you will still finish with an elemental mastery,

In the couple of matches i played (with the deck posted in my post) i didn't had any problems with creatures, i could almost steal/destroy anything they had, and if i'd add some liquid shadows almost all would have been EM.


just did a quick 10 matches against Ai3 to try my version

Won: 9
Lost: 1 (no pillars + oty on the other side)
EM: 2

....
Put in 6 LS, drop the earthquakes.
Iknow, it would probably perform better, but i tried to stick to the theme.


PS:
also, your "reliable" sources of damage are too susseptable (probably killed the spelling) ..
yh you did ::)

 

blarg: