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Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg312531#msg312531
« on: April 15, 2011, 11:51:38 pm »
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Other than obvious upgrades I am trying to tweak my Gravity deck. Any suggestions are appreciated. ? ? ? is nothing. Total deck is 40 cards. I think I have to many pillars but worry about bad draws and not getting anything out fast enough.

Offline Sevs

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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg312536#msg312536
« Reply #1 on: April 15, 2011, 11:59:05 pm »
First for better EQ protection switch half your pillars with pendulums.

I am not sure you need 4 blackholes unless you are sure you are facing a rainbow opponent.

Lastly I am not sure why you have the chimera and momentum, you could probably do with one or the other.
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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg312539#msg312539
« Reply #2 on: April 16, 2011, 12:14:28 am »
sry, war tells me that mono gravity doesn't work...

Offline Sevs

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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg312541#msg312541
« Reply #3 on: April 16, 2011, 12:16:35 am »
sry, war tells me that mono gravity doesn't work...
mono gravity does work in random pvp or against AI. In war when you know your opponent has to use 1/2 gravity, and then it does not work.
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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg312572#msg312572
« Reply #4 on: April 16, 2011, 12:48:52 am »
Its to bad it doesn't seem to work. I was having fun with it. Oh and I have the momentum to use for each creature. I had the Chimera in case things got desperate also it makes a great finishing move with the catapult.

Offline Sevs

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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg313117#msg313117
« Reply #5 on: April 16, 2011, 08:21:16 pm »
Its to bad it doesn't seem to work. I was having fun with it. Oh and I have the momentum to use for each creature. I had the Chimera in case things got desperate also it makes a great finishing move with the catapult.
momentum and chimera are both used to bypass problematic shields. I would take the momentums out because you could wait for enough attack with the accelerations to either do a 1 or 2 turn kill. Momentums take up a lot of space too. If you take out the momentums and 2 blackholes, it would trim it down to 34 and would greatly speed up your deck
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Re: Mono Gravity Rush with no CC. Works good but looking for tweaks. https://elementscommunity.org/forum/index.php?topic=24518.msg315625#msg315625
« Reply #6 on: April 19, 2011, 08:52:58 pm »
6 creatures.  Rush?
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