Hello everybody.
I've returned to elements after a very long break.
I left the game shortly after cards like fractal and butterly effect were introduced.
I lost most of the deck tempates I made back in those days, and I need to get used to how elements works again.
I remember that I used to play with fire rushes and speedbows a lot, but with the addition of a lot of cards I'm currently unfamiliar with, I seem to have a bit of trouble making a good deck to start out with again.
I'd like some deck input on the decks I'll post, and I'd like a few pointers about what to add, and which cards to particularly aim for.
My generally prefered strategy revolves around speed. I'd rather bash through than stall, so I'd sooner add a card that destroys, rather than a card that "buys me a few turns".
Anyway, her's my first deck. It revolves around overwhelming my opponent.
Hover over cards for details, click for permalink
7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7dj 7dk 7dk 7dm 7dm 7dm 7do 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dr 7dr 7ds 7ds 7ds 7ds 7ds 8po
The problem that I found is that it seems to rush less than I remember from the days in the past. I get out rushed easily. Maybe I put too much emphasys on control?
My second deck is this one:
Hover over cards for details, click for permalink
6qq 6qq 6qq 6qq 6u1 6u3 6u3 6u3 6u3 6u3 6u3 745 74a 74a 77g 77g 7ah 7ah 7dm 7dm 7dq 7mu 7q2 7qb 7qb 7qb 80b 80b 80h 80h 8pj
It seems to work okay, save from a few bad draws. I know it's very eather heavy, but that's actually on purpose.
It's a situational decicion, and I never really have issues with quanta flow, or the explicit need for more aether.
The fate egg is more of a place holder. I usually end up taking a flesh recluse or a dischord instead.
The problem with this deck is that it has a lot more vulnerabilities now than it had in the past.
How can I "revive" this deck to work well again?
Currently, a lot of FG slayers seem to rely on shards that I don't have. I'm assuming that figthing in the arena a ton of times will get me some of these shards. In the meantime, I need a deck that kills FGs with an okay ratio.
I remember that fractal/hope was okay back then, but I never really liked the structure.
There's a huge archive of decks that work, but a lot of them seem to only have worked in the past.
So I adjusted one of the decks that I like (CC? Why bother?). Will this deck work well enough?
Hover over cards for details, click for permalink
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u7 6u7 6u7 77f 77f 77i 7dq 7dq 7gp 7gp 7k2 7k6 7k6 7n3 7q5 7q5 7q5 80h 80h 80i 8pj
A final note:
I used to prefer playng with pillarless decks, but my attempt to make one that works have been horrible.
This made me consider the possibility that a lot of cards were nerfed, or maybe buffed in my disadvantage,besides the fact that there's a bunch of new cards.
Is pillarless still a viable option to play with, or is my reasoning dead on?
Anyway, that's about it. Thanks for reading this, and sorry for the long pst.
Right now, playing is more of a chore than an enjoyment, so I'd appreciate any and all input you might have.