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the_unknown

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attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428483#msg428483
« on: November 21, 2011, 01:37:54 am »
ok so ive really wanted to make a decent fg deck and heres what i came up with:
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6tu 6tu 6tu 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u7 6u7 6u9 6u9 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 6ve 7am 7am 7am 7ap 7ap 7ap 80h 80h 80h 80h 8pn

so thats the deck, it needs some sort of stall power or draw power because if you cant get waht you need you have no chance of winning, i was trying to fit in some draw\stall power but found no where i could fit it in also i tried to put in a butterfly effect or 2 but still couldnt find the room. ALL! ideas or criticism or whatever you wanna call it is excepted.BTW! the point of the deck is to get out a micro abomination and mitosis and quint it then u bring out a fallen druid and quint that and then keep spawning the abominations and mutating them.
the deck nae will probably be something like mutants of life unless someone can think of a better one which i know someone can

ninetyfools

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428487#msg428487
« Reply #1 on: November 21, 2011, 01:41:50 am »
Pandemoniums? For what? O.O

the_unknown

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428496#msg428496
« Reply #2 on: November 21, 2011, 02:04:18 am »
Pandemoniums? For what? O.O
looked like the deck needed some cc but it does need pc to

Offline Baily18

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428510#msg428510
« Reply #3 on: November 21, 2011, 02:29:29 am »
This is what i could come up with:
Hover over cards for details, click for permalink
Deck import code : [Select]
5if 6qq 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u7 6u7 6u7 6u7 6u8 715 715 77f 77m 7ap 7ap 7ap 7q5 7q5 80h 80h 8pn

It set up too slow and feral bonds weren't really doing much, so i took them out, changed pendulums to towers and added some antimatters. took out some unneeded stuff, replaced minor abominations with cheap control creatures since they were clogging up hand. Added hourglasses for draw and skull shields for some defense.

the_unknown

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428522#msg428522
« Reply #4 on: November 21, 2011, 02:41:38 am »
This is what i could come up with:
Hover over cards for details, click for permalink
Deck import code : [Select]
5if 6qq 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u7 6u7 6u7 6u7 6u8 715 715 77f 77m 7ap 7ap 7ap 7q5 7q5 80h 80h 8pn

It set up too slow and feral bonds weren't really doing much, so i took them out, changed pendulums to towers and added some antimatters. took out some unneeded stuff, replaced minor abominations with cheap control creatures since they were clogging up hand. Added hourglasses for draw and skull shields for some defense.
this is much of an improvement but are you supposed to mito the vandium warden?

Offline furballdn

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428532#msg428532
« Reply #5 on: November 21, 2011, 02:53:37 am »
If you're going to use the fallen druid's ability on the micro abominations, you might as well use mitophoton mutation. Cheaper as well.

Offline Baily18

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Re: attempt for an deck, needs much work! https://elementscommunity.org/forum/index.php?topic=33968.msg428849#msg428849
« Reply #6 on: November 21, 2011, 09:21:06 pm »
-snip-
this is much of an improvement but are you supposed to mito the vandium warden?
Yeah the warden or the flayer. Cheap enough to mito when you need it.

 

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