Pharaoh Scarab Rush (could use a better name)
Version 1.01 (Pendulum Version)
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This version is more stable compared to 1.00, though with speed loss. It tend to generate excess quanta, though.
Version 1.00 (Skeleton Version)
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Inspired from Astrum (
http://elementscommunity.org/forum/index.php/topic,35323.0.html) by Kefka.
When i tested this deck, i went in-depth with SoR chain combo. You know, that thing which makes Instosis go round too.
I looked back at Pharaoh. It can spam scarab, CC in a stick. In a large number, they have 3 advantages:
1. Hard to be removed.
2. Can on certain cases started eating more creatures than oty.
3. In larger number, the AI targeting prioritizes Scarabs, leaving Pharaoh pumping more.
Pharaoh itself is a sturdy creature and can take a beating, so even in PVP, it's hard to break this combo once it started rolling.
The reason i use pharaoh instead of fractal:
1. This is a mono deck with gravity splashed in. Therefore, this deck is more stable compared to fractal scarab.
2. This deck doesn't use as many quanta as fractal scarab. 9
+ 3
to start (2 scarabs), 3
for every 2 more scarabs using the SoR chain, or one free scarab every turn.
Compare fractal scarab, which use 9
to start the combo, and 2
per scarab produced.
How to use:
1. Put pillars.
2. Dig through the deck using Precog.
3. Save enough
to summon Pharaoh
4. Use SoR, spawn 2 Scarabs. Ideally, you want to use another SoR for 2 more Scarabs.
5. Start eating and pumping Scarabs.
Pros:
1. More CC than Oty. Even if one Scarab is dead, the other can take over.
2. No problem against poisonous creature. Use one to eat all poisonous creatures, and another to eat "safe" creatures.
3. Generally stand more chance against CC, due to the increasing HP of Scarabs thanks to Swarm and Devour.
Cons:
1. Early on, SoR will drain your
and you will have trouble eating at the start of the combo.
2. Currently it have poor quanta balance. Will be improved later.
3. Not for grinding. Although i say rush deck, its current ttw is around 9, which is too slow. It have high winrate to compensate this, though.
Any suggestion and feedback is appreciated. Don't be too hard on me, because this is my first posted deck and this is still in its early version.
EDIT: well i forgot that SoR can be used on the Scarab you use to devour opponent creatures. Use the extra SoR on it once the combo is rolling.